Mu Daosheng
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745502aff3
Add ambient color for palette
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11 年之前 |
Mu Daosheng
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ab88af6629
Remove unused variable
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11 年之前 |
Mu Daosheng
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ad9dd38d8d
Fix texture mapping bug through flipping texCoord.v
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11 年之前 |
Mu Daosheng
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5170df048c
clean color and can use domElement parameter.
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11 年之前 |
Mu Daosheng
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60c945921b
Support phong/lambert lighting
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11 年之前 |
Mu Daosheng
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5bd0cf8fa9
transparent texture blending support
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11 年之前 |
Mu Daosheng
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c1034bc24b
Finish the texture mapping implementation.
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11 年之前 |
Mu Daosheng
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adb93c23d8
texture coordinate use half-edge method
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11 年之前 |
Mu Daosheng
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5e2412d26e
Create texture data and draw texture
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11 年之前 |
Mr.doob
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0fd4d8655a
CanvasRenderer/SoftwareRenderer: Added support for new alpha property.
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11 年之前 |
Mr.doob
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6d552061ed
SoftwareRenderer: No sorting needed.
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11 年之前 |
Mr.doob
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9fe88e67e6
SoftwareRenderer: Implemented clearColor.
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11 年之前 |
Mr.doob
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62dbfbf99d
RenderableFace3 to RenderableFace
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11 年之前 |
Mr.doob
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314067bef1
SoftwareRenderer: Added Sprite support.
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11 年之前 |
Mr.doob
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713cdf9452
Removed Face4 out of other renderers.
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12 年之前 |
Mr.doob
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433222e4e9
SoftwareRenderer: Moving the rectangle reset to the clear.
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12 年之前 |
Mr.doob
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2e8db19ff5
Small tweaks to CanvasRenderer, SVGRenderer and SoftwareRenderer.
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12 年之前 |
Mr.doob
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2bea59fa73
SoftwareRenderer: Added support for FaceColors.
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12 年之前 |
Mr.doob
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4d9f520d71
Deprecated parameters.clearColor and parameters.clearAlpha from WebGLRenderer contructor. Added missing setClearColor to other renderers. Updated editor.
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12 年之前 |
Mr.doob
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46760cac8d
SoftwareRenderer: Support color change.
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12 年之前 |
Mr.doob
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20f61f9203
Projector: BoundingBox check for triangles outside the frustum.
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12 年之前 |
Mr.doob
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bdba755c33
SoftwareRenderer: Started to implement shader system.
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12 年之前 |
Mr.doob
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ea9ec29ff4
SoftwareRenderer: Removed unneded call and added compatibility methods for WebGLRenderer (uh...).
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12 年之前 |
Mr.doob
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c79c3db2e1
SoftwareRenderer: Small fixes.
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12 年之前 |
Mr.doob
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5120a07896
SoftwareRenderer now features zbuffering. @rygorous ftw!
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12 年之前 |
Mr.doob
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23fa97939b
SoftwareRenderer: Workaround for avoiding drawing outside the buffer.
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12 年之前 |
Mr.doob
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b6de3cf248
SoftwareRenderer: Avoid clearing when there is nothing to clear.
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12 年之前 |
Mr.doob
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a58bd90487
SoftwareRenderer: Renamed callback to shader. Inlined shader code.
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12 年之前 |
Mr.doob
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79a3cd0706
SoftwareRenderer: Fixed the distortion bug and experimented wth a hacky way of passing different "materials" to the rasterer.
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12 年之前 |
Mr.doob
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ba2efcd53f
CanvasRenderer & co finally renders MeshNormalMaterial properly.
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12 年之前 |