Commit History

Author SHA1 Message Date
  alteredq 74ce25ee89 Added defines parameter for adding preprocessor definitions to ShaderMaterial. 13 years ago
  Mr.doob 727f09e351 Simplified EffectComposer. 13 years ago
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. 13 years ago
  Mr.doob 7a9ac49a97 Minor formatting tweaks. 13 years ago
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 13 years ago
  alteredq 9e39966076 Added ability to disable render passes to EffectComposer. Added simple blend shader to ShaderExtras. 14 years ago
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial 14 years ago
  alteredq 0959969fc3 Added skin rendering example plus some postprocessing fixes to make it work. 14 years ago
  alteredq 59bfd81150 Added MaskPass to postprocessing and clearTarget to WebGLRenderer. 14 years ago
  alteredq 20fae814e7 Refactored postprocessing to use double buffering. 14 years ago
  alteredq 797530e4f7 Moved 2d filter shaders from ShaderUtils to ShaderExtras. 14 years ago
  alteredq ff09a492bb Refactored postprocessing out of examples into own set of classes. 14 years ago