alteredq
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74ce25ee89
Added defines parameter for adding preprocessor definitions to ShaderMaterial.
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13 years ago |
Mr.doob
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727f09e351
Simplified EffectComposer.
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13 years ago |
alteredq
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013f3b375e
Changed the rest of the lib and examples to use auto-texture units.
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13 years ago |
Mr.doob
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7a9ac49a97
Minor formatting tweaks.
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13 years ago |
Mr.doob
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6b151b552e
Merging with @alteredq's experimental branches.
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13 years ago |
alteredq
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9e39966076
Added ability to disable render passes to EffectComposer. Added simple blend shader to ShaderExtras.
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14 years ago |
alteredq
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e298ac6814
Renamed MeshShaderMaterial => ShaderMaterial
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14 years ago |
alteredq
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0959969fc3
Added skin rendering example plus some postprocessing fixes to make it work.
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14 years ago |
alteredq
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59bfd81150
Added MaskPass to postprocessing and clearTarget to WebGLRenderer.
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14 years ago |
alteredq
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20fae814e7
Refactored postprocessing to use double buffering.
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14 years ago |
alteredq
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797530e4f7
Moved 2d filter shaders from ShaderUtils to ShaderExtras.
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14 years ago |
alteredq
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ff09a492bb
Refactored postprocessing out of examples into own set of classes.
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14 years ago |