Mr.doob
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7700feb538
WebGLRenderer .autoClear*
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пре 14 година |
Mr.doob
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b87bfc71c8
Bunch of changes...
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пре 14 година |
Mr.doob
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56113d0a18
Merge remote-tracking branch 'NINE78/dev' into dev
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пре 14 година |
alteredq
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00b01e88b3
Added cars demo.
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пре 14 година |
alteredq
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32e4a556ca
Added CubeCamera (for rendering cube maps).
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пре 14 година |
alteredq
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721d5bb5ba
Added FXAA to color lines example.
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пре 14 година |
alteredq
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e0a29097cd
Added FXAA shader (thanks to @supereggbert) and SavePass.
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пре 14 година |
Nik Van den Wijngaert
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c311a71932
Added "lower level" immediate rendering functionality. The existing mechanism requires modification of the WebGLRenderer for different objects. The new implementation leaves the current MarchingCubes immediate renderer intact but checks for existence of a immediateRenderCallback member function of the object. If found, that object is added to the scene.__webglObjectsImmediate array. The program, webgl context, and frustum are currently passed into the callback, putting al rendering responsibility at the implementing object. This may break the Three.js abstraction somewhat, but allows "power users" to do some funky webgl stuff while still relying on the Three.js framework for the rest of the scene...
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пре 14 година |
alteredq
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f43d6a3cd1
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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пре 14 година |
alteredq
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d275bee331
Optimized attributes updates.
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пре 14 година |
Mr.doob
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d376e7ae3b
Updated builds.
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пре 14 година |
Mr.doob
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1e0bff03c3
Merge remote-tracking branch 'alteredq/dev' into dev
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пре 14 година |
alteredq
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ba75a48a2b
Optimized uniforms updates.
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пре 14 година |
Ivo Benner
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92f406bbcc
fixed: in-frame adding and removing same objects from scene leads to missing objects
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пре 14 година |
alteredq
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4d34149ab1
Optimized iteration over uniforms in WebGLRenderer.
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пре 14 година |
alteredq
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db78ffe003
Some more Math.PI instead of magic numbers.
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пре 14 година |
alteredq
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7e937ebe69
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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пре 14 година |
alteredq
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9e39966076
Added ability to disable render passes to EffectComposer. Added simple blend shader to ShaderExtras.
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пре 14 година |
Mr.doob
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10e42ba87a
Merge remote-tracking branch 'Pitel/patch-1' into dev
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пре 14 година |
Mr.doob
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bc7002b00d
ColladaLoader: Removed commented code.
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пре 14 година |
Bc. Jan Kaláb
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a734cc34e7
Math.PI instead of 3.14
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пре 14 година |
Mr.doob
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0076362b75
Updated builds.
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пре 14 година |
Mr.doob
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dd31b37211
Merge remote-tracking branch 'pyrotechnick/dev' into dev
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пре 14 година |
alteredq
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00b8d0613c
Skipping invisible sprites.
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пре 14 година |
alteredq
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84a7c304a6
Fixed specular lighting also in normal map shader.
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пре 14 година |
alteredq
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8bd87ff444
Rewritten lighting shaders.
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пре 14 година |
Nicholas Kinsey
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692d1edea6
Revert "Optimising THREE.ExtrudeGeometry::addShape"
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пре 14 година |
Nicholas Kinsey
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ce2e019e2d
Optimising array operations in webgl_lines_*.html
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пре 14 година |
Nicholas Kinsey
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c36a538104
Optimising THREE.Path::splineThru
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пре 14 година |
Nicholas Kinsey
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4b144ff31b
Optimising THREE.Shape.Utils.removeHoles
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пре 14 година |