Историја ревизија

Аутор SHA1 Порука Датум
  Mr.doob 7700feb538 WebGLRenderer .autoClear* пре 14 година
  Mr.doob b87bfc71c8 Bunch of changes... пре 14 година
  Mr.doob 56113d0a18 Merge remote-tracking branch 'NINE78/dev' into dev пре 14 година
  alteredq 00b01e88b3 Added cars demo. пре 14 година
  alteredq 32e4a556ca Added CubeCamera (for rendering cube maps). пре 14 година
  alteredq 721d5bb5ba Added FXAA to color lines example. пре 14 година
  alteredq e0a29097cd Added FXAA shader (thanks to @supereggbert) and SavePass. пре 14 година
  Nik Van den Wijngaert c311a71932 Added "lower level" immediate rendering functionality. The existing mechanism requires modification of the WebGLRenderer for different objects. The new implementation leaves the current MarchingCubes immediate renderer intact but checks for existence of a immediateRenderCallback member function of the object. If found, that object is added to the scene.__webglObjectsImmediate array. The program, webgl context, and frustum are currently passed into the callback, putting al rendering responsibility at the implementing object. This may break the Three.js abstraction somewhat, but allows "power users" to do some funky webgl stuff while still relying on the Three.js framework for the rest of the scene... пре 14 година
  alteredq f43d6a3cd1 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev пре 14 година
  alteredq d275bee331 Optimized attributes updates. пре 14 година
  Mr.doob d376e7ae3b Updated builds. пре 14 година
  Mr.doob 1e0bff03c3 Merge remote-tracking branch 'alteredq/dev' into dev пре 14 година
  alteredq ba75a48a2b Optimized uniforms updates. пре 14 година
  Ivo Benner 92f406bbcc fixed: in-frame adding and removing same objects from scene leads to missing objects пре 14 година
  alteredq 4d34149ab1 Optimized iteration over uniforms in WebGLRenderer. пре 14 година
  alteredq db78ffe003 Some more Math.PI instead of magic numbers. пре 14 година
  alteredq 7e937ebe69 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev пре 14 година
  alteredq 9e39966076 Added ability to disable render passes to EffectComposer. Added simple blend shader to ShaderExtras. пре 14 година
  Mr.doob 10e42ba87a Merge remote-tracking branch 'Pitel/patch-1' into dev пре 14 година
  Mr.doob bc7002b00d ColladaLoader: Removed commented code. пре 14 година
  Bc. Jan Kaláb a734cc34e7 Math.PI instead of 3.14 пре 14 година
  Mr.doob 0076362b75 Updated builds. пре 14 година
  Mr.doob dd31b37211 Merge remote-tracking branch 'pyrotechnick/dev' into dev пре 14 година
  alteredq 00b8d0613c Skipping invisible sprites. пре 14 година
  alteredq 84a7c304a6 Fixed specular lighting also in normal map shader. пре 14 година
  alteredq 8bd87ff444 Rewritten lighting shaders. пре 14 година
  Nicholas Kinsey 692d1edea6 Revert "Optimising THREE.ExtrudeGeometry::addShape" пре 14 година
  Nicholas Kinsey ce2e019e2d Optimising array operations in webgl_lines_*.html пре 14 година
  Nicholas Kinsey c36a538104 Optimising THREE.Path::splineThru пре 14 година
  Nicholas Kinsey 4b144ff31b Optimising THREE.Shape.Utils.removeHoles пре 14 година