Mr.doob
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7f0a42cce8
Merge remote branch 'alteredq/master'
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15 years ago |
alteredq
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b22bd9da2e
Added face culling to WebGLRenderer (default is now backface culling on, front face is counter-clockwise).
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15 years ago |
alteredq
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f32fc45541
Added WebGL version of pointlights example (including Walt's head mesh with vertex normals).
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15 years ago |
Mr.doob
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cf58088c23
Merge remote branch 'alteredq/master'
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15 years ago |
alteredq
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b150a74755
Synced with mrdoob's branch.
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15 years ago |
Mark DiMarco
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705a0ab687
updated examples to call scene.add instead of scene.addObject
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15 years ago |
alteredq
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1c35d90fd7
Added handling of multiple lights to WebGLRenderer.
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15 years ago |
Mr.doob
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05ba1a2b1c
* Nicer looking orthographic projection example.
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15 years ago |
Mr.doob
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8ee8c9baf9
* three.js: Fixed terrain example (was still using Scene.add())
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15 years ago |
Mr.doob
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5b1a64e747
* Matrix4.makeOrtho() fixed
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15 years ago |
Mr.doob
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7eacf2ae0e
* Fixed `Matrix4.makeOrtho()`. `bottom - top` -> `top - bottom`
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15 years ago |
Mr.doob
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c0d14df4a8
* Fixed examples that were still using scene.add()
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15 years ago |
Mr.doob
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6f51ce7e8d
* Trying to make the interaction stuff work...
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15 years ago |
Mr.doob
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d764c7980e
Merge remote branch 'alteredq/master'
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15 years ago |
alteredq
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129a128ec1
Cleaned up WebGLRenderer. Made Blinn-Phong shader work also in Firefox 4.
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15 years ago |
alteredq
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45f7464793
Synced with mrdoob's branch.
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15 years ago |
Mr.doob
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17641fed96
* Typo on point lights example link
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15 years ago |
Mr.doob
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3e5fed7104
* .blend wasn't supposed to get in....
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15 years ago |
Mr.doob
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98693605e8
* Added point lights example
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15 years ago |
Mr.doob
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4f1cb8f48f
* Added point lights example
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15 years ago |
Mr.doob
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a0e9935a0f
* Minor change to `SVGRenderer`
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15 years ago |
Mr.doob
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1b1fb7affe
* Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating
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15 years ago |
alteredq
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79ab4bf2e6
Merged with mrdoob's branch. Got WebGLRenderer working again :)
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15 years ago |
alteredq
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b6904f3d72
Added Blinn-Phong material for WebGLRenderer.
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15 years ago |
Mr.doob
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71f96a5f1b
Merge remote branch 'alteredq/master'
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15 years ago |
alteredq
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5d7e32a3af
Changed camera matrix update in WebGLRenderer to happen just once per frame, no need to do it with every object.
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15 years ago |
Mr.doob
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7464f5ff97
* MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default.
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15 years ago |
alteredq
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87e0d754bd
Premultiplied alpha in WebGLRenderer for MeshColorFillMaterial and MeshColorStrokeMaterial (to get closer to CanvasRenderer look).
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15 years ago |
alteredq
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277d117b3d
Refactored multimaterials to also work with non-textured models composed from multiple material groups.
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15 years ago |
alteredq
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3db0c8777d
Fixed broken normals in Blender 2.54 exporter.
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15 years ago |