Histórico de Commits

Autor SHA1 Mensagem Data
  Mr.doob 8eeb69a907 Fixed more examples on iOS. há 11 anos atrás
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. há 11 anos atrás
  Mr.doob 0d872b4fc7 Updated examples to the new *Mapping API. há 11 anos atrás
  Mr.doob d32676ba7e Simplified ShadowMapPlugin. há 11 anos atrás
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. há 11 anos atrás
  Mr.doob 4d21b5bc5b WebGLRenderer: Removed autoUpdateObjects property. há 11 anos atrás
  Mr.doob 9989f380fd Renamed all CubeGeometry instances. há 12 anos atrás
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. há 12 anos atrás
  Mr.doob 96ad117989 Removed physicallyBasedShading from examples and documentation. há 12 anos atrás
  Mr.doob e423808c75 Removed remaining clearColor/clearAlpha usage from examples. há 12 anos atrás
  WestLangley 46a2244660 SpotLight.angle and SpotlightHelper cone size bug fixes há 13 anos atrás
  Mr.doob 1b58bb4b54 Updated some more examples from setHSV to setHSL. há 13 anos atrás
  Mr.doob 4276c9f588 Moved shaders in ShaderUtils.lib into ShaderLib. há 13 anos atrás
  alteredq 7af978c4af Merged @MiiBond's shadow map bilinear filtering. há 13 anos atrás
  MiiBond 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. há 13 anos atrás
  alteredq dcdfed44cd Refactored EffectComposer, added setSize method. Changed examples with postprocessing to use setSize. há 13 anos atrás
  alteredq aea27b9504 Migrated examples to dat.gui version 0.5. há 13 anos atrás
  alteredq a0ccc71b3f Trying to fix webgl_shading_physical example. há 13 anos atrás
  Mr.doob 2ed94bb52f Updated to tween.js r7. há 13 anos atrás
  alteredq 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). há 13 anos atrás
  alteredq 6d4ded657e Fixed physical shading example controls include. há 13 anos atrás
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. há 13 anos atrás
  Mr.doob a408841c61 Changed three.js link in examples. há 13 anos atrás
  Mr.doob 1afdbe3c97 Renamed BlitShader to CopyShader as discussed in 97ee7a81cd963f7f56d5713334be5e0ab3caf31b há 13 anos atrás
  Mr.doob 4f4f87430f Splitted ShaderExtras into individual files. há 13 anos atrás
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. há 13 anos atrás
  alteredq fb6bf10724 Added support for three-valued material.side to WebGLRenderer. Changed corresponding examples. há 13 anos atrás
  Mr.doob d5b863e702 Merge remote-tracking branch 'alteredq/unflip' into dev há 13 anos atrás
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. há 13 anos atrás
  alteredq 9644ce5287 Merge remote-tracking branch 'remotes/mrdoob/dev' into unflip há 13 anos atrás