Cronologia Commit

Autore SHA1 Messaggio Data
  Mr.doob 522203af01 Merge pull request #5809 from bhouston/remove_material_ambient 10 anni fa
  Mr.doob 188b9b7019 Examples: Cleaned up setClearColor(). 10 anni fa
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 10 anni fa
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. 10 anni fa
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. 11 anni fa
  Mr.doob 96ad117989 Removed physicallyBasedShading from examples and documentation. 11 anni fa
  Mr.doob e423808c75 Removed remaining clearColor/clearAlpha usage from examples. 12 anni fa
  Mr.doob a6aedbb9d2 Replaced yet some more setHSV with setHSL. 12 anni fa
  alteredq ea4b8a6045 Renamed renderer.shadowMaterialSide => renderer.shadowMapCullFace 12 anni fa
  alteredq 2fb5db39f8 Renamed renderer.shadowMapCullFrontFaces => renderer.shadowMaterialSide 12 anni fa
  alteredq ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 anni fa
  alteredq 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). 13 anni fa
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 anni fa
  Mr.doob a408841c61 Changed three.js link in examples. 13 anni fa
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 anni fa
  alteredq 6de5d94cdf Trying to make bump map example a bit less heavy. 13 anni fa
  alteredq aac882984d Added bump and specular maps to simple skin shader. 13 anni fa
  alteredq bb415a9e16 Tweaked a bit bump mapping example. 13 anni fa
  alteredq ae7e147f4e Refactored bump mapping handling so that it's possible to have bump map without color map. 13 anni fa
  alteredq ae631064d0 Workaround for seam at the back of LeePerry's head in bumpmap example. 13 anni fa
  alteredq 3e981476f5 Tangents are not needed, this was just copy-paste relict. 13 anni fa
  alteredq f390c95562 Started to experimenting with tangent-less bump mapping by Morten Mikkelsen. 13 anni fa