alteredq
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81b60ea2f6
All WebGL examples working with array-less materials.
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14 years ago |
alteredq
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05b3db4dca
Experimenting with array-less materials.
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14 years ago |
alteredq
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b4f89f4b78
Experimenting with Phong computed fully in fragment shader. Added new point lights test.
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14 years ago |
alteredq
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2253592365
Added "metal" parameter to Phong. Added new materials test.
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14 years ago |
alteredq
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9968b7dc07
Changed ambient handling for Phong and Lambert materials.
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14 years ago |
alteredq
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41eb500677
Refactored custom attributes handling to use lists to remove massive bottleneck.
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14 years ago |
alteredq
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15c899b46f
Added renderer.shadowMapAutoUpdate parameter.
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14 years ago |
alteredq
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3ce8fbb3b6
Started to explore physically based shading / linear color space.
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14 years ago |
alteredq
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d2c6487b41
Fixed random clipping of objects in WebGLRenderTargetCube / CubeCamera.
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14 years ago |
alteredq
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addb3a12a9
Refactored CubeCamera / cube map handling.
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14 years ago |
alteredq
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8ab93926ce
Fixed bug causing disappearing wireframe objects in mixed scenes.
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14 years ago |
gman
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7f0346f3b8
Update WebGL Renderer so cameras can have parents
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14 years ago |
Mr.doob
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f357225c2d
Merging dev branch.
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14 years ago |
alteredq
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ca05c86fc5
Removed surprising bottleneck in WebGLRenderer.
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14 years ago |
alteredq
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75952217a2
Added frustumCulled flag to Object3D.
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14 years ago |
alteredq
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22e842347c
Fixed class hierarchy for BinaryLoader and UTF8Loader.
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14 years ago |
alteredq
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5a87757b1b
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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14 years ago |
alteredq
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59bfd81150
Added MaskPass to postprocessing and clearTarget to WebGLRenderer.
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14 years ago |
Mr.doob
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d8e75851f1
Uops, creating __webglMorphTargetsBuffers there is not what we want.
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14 years ago |
Mr.doob
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1be08e8afe
WebGLRenderer: Added `deallocateObject` and `deallocateTexture` methods.
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14 years ago |
alteredq
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1cbcc5beab
Optimized postprocessing example.
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14 years ago |
alteredq
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093bbb1cb9
Added dot screen shader / effect. Extended postprocessing demo. Fixed viewport bug for render targets.
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14 years ago |
alteredq
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dcee8501f6
Merged with rectalogic's texture update fix.
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14 years ago |
alteredq
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4336d757ac
Added WebGLRenderTargetCube.
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14 years ago |
Andrew Wason
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ce76a7406c
Need to set correct slot as gl.activeTexture in setTexture
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14 years ago |
alteredq
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d5b117fc18
Merge remote-tracking branch 'remotes/rectalogic/imagedata' into dev
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14 years ago |
Andrew Wason
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9b0536da91
Don't confuse DataTexture with a Texture with ImageData.
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14 years ago |
Andrew Wason
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89f89ab61e
Don't confuse DataTexture with a Texture with ImageData.
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14 years ago |
alteredq
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39ed3bed93
Added "v3v" uniform type for array of THREE.Vector3.
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14 years ago |
Mr.doob
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4dd2df1545
Merge remote-tracking branch 'chandlerprall/master'
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14 years ago |