Commit History

Author SHA1 Message Date
  alteredq 81b60ea2f6 All WebGL examples working with array-less materials. 14 years ago
  alteredq 05b3db4dca Experimenting with array-less materials. 14 years ago
  alteredq b4f89f4b78 Experimenting with Phong computed fully in fragment shader. Added new point lights test. 14 years ago
  alteredq 2253592365 Added "metal" parameter to Phong. Added new materials test. 14 years ago
  alteredq 9968b7dc07 Changed ambient handling for Phong and Lambert materials. 14 years ago
  alteredq 41eb500677 Refactored custom attributes handling to use lists to remove massive bottleneck. 14 years ago
  alteredq 15c899b46f Added renderer.shadowMapAutoUpdate parameter. 14 years ago
  alteredq 3ce8fbb3b6 Started to explore physically based shading / linear color space. 14 years ago
  alteredq d2c6487b41 Fixed random clipping of objects in WebGLRenderTargetCube / CubeCamera. 14 years ago
  alteredq addb3a12a9 Refactored CubeCamera / cube map handling. 14 years ago
  alteredq 8ab93926ce Fixed bug causing disappearing wireframe objects in mixed scenes. 14 years ago
  gman 7f0346f3b8 Update WebGL Renderer so cameras can have parents 14 years ago
  Mr.doob f357225c2d Merging dev branch. 14 years ago
  alteredq ca05c86fc5 Removed surprising bottleneck in WebGLRenderer. 14 years ago
  alteredq 75952217a2 Added frustumCulled flag to Object3D. 14 years ago
  alteredq 22e842347c Fixed class hierarchy for BinaryLoader and UTF8Loader. 14 years ago
  alteredq 5a87757b1b Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 14 years ago
  alteredq 59bfd81150 Added MaskPass to postprocessing and clearTarget to WebGLRenderer. 14 years ago
  Mr.doob d8e75851f1 Uops, creating __webglMorphTargetsBuffers there is not what we want. 14 years ago
  Mr.doob 1be08e8afe WebGLRenderer: Added `deallocateObject` and `deallocateTexture` methods. 14 years ago
  alteredq 1cbcc5beab Optimized postprocessing example. 14 years ago
  alteredq 093bbb1cb9 Added dot screen shader / effect. Extended postprocessing demo. Fixed viewport bug for render targets. 14 years ago
  alteredq dcee8501f6 Merged with rectalogic's texture update fix. 14 years ago
  alteredq 4336d757ac Added WebGLRenderTargetCube. 14 years ago
  Andrew Wason ce76a7406c Need to set correct slot as gl.activeTexture in setTexture 14 years ago
  alteredq d5b117fc18 Merge remote-tracking branch 'remotes/rectalogic/imagedata' into dev 14 years ago
  Andrew Wason 9b0536da91 Don't confuse DataTexture with a Texture with ImageData. 14 years ago
  Andrew Wason 89f89ab61e Don't confuse DataTexture with a Texture with ImageData. 14 years ago
  alteredq 39ed3bed93 Added "v3v" uniform type for array of THREE.Vector3. 14 years ago
  Mr.doob 4dd2df1545 Merge remote-tracking branch 'chandlerprall/master' 14 years ago