Ben Houston
|
28997aa732
accumulate all indirect diffuse sources and then apply a single diffuse indirect BRDF.
|
há 10 anos atrás |
Ben Houston
|
c5e001a74b
incorporate ambientLightColor into standardized BRDF calculations.
|
há 10 anos atrás |
Ben Houston
|
05118ea6bb
further consolidation of different material BRDFs via the same lighting template.
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há 10 anos atrás |
Ben Houston
|
e40d3f7cfd
remove no longer used hemilight_fragment.glsl
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há 10 anos atrás |
Ben Houston
|
fdaad8df8b
Merge branch 'dev' of [email protected]:mrdoob/three.js into simplified_lighting
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há 10 anos atrás |
Mr.doob
|
91d6c8d1ab
Renamed MeshStandardMaterial to MeshPhysicalMaterial. See #7381.
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há 10 anos atrás |
Mr.doob
|
bc6ed16c69
Merge pull request #7381 from WestLangley/dev-standard
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há 10 anos atrás |
WestLangley
|
e5443a185b
Inital PR for MeshStandardMaterial
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há 10 anos atrás |
Mr.doob
|
69005710c6
WebGLRenderer: Unified lights_pars.
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há 10 anos atrás |
Mr.doob
|
8f0ceef122
Renamed Channels to Layers.
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há 10 anos atrás |
Mr.doob
|
d36df79035
Basic Channels implementation. See #5180 and #5931.
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há 10 anos atrás |
Mr.doob
|
839efa1817
Added CubeTextureLoader.
|
há 10 anos atrás |
Ben Houston
|
5d4ad85135
rely less on the preprocessing, add GGX shader with SmithGeometry visibility, GGX distribution.
|
há 10 anos atrás |
Mr.doob
|
f1d3105ca6
Refactored Light's shadow API.
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há 10 anos atrás |
Mr.doob
|
c07a5b8ac2
Merge pull request #6934 from bhouston/modernAnimationSystem
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há 10 anos atrás |
WestLangley
|
71daf959ea
Improve HemisphereLight illumination model
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há 10 anos atrás |
Mr.doob
|
c97bcf9bb8
Renamed THREE.PointCloud to THREE.Points.
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há 10 anos atrás |
gero3
|
5a459f1a43
add WebglPrograms
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há 10 anos atrás |
gero3
|
ca09c18f45
Merge branch 'dev' of https://github.com/mrdoob/three.js into WebglProgramCache
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há 10 anos atrás |
Ben Houston
|
5dad759287
demote MorphAnimMesh.js and MorphAnimation.js
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há 10 anos atrás |
Ben Houston
|
6179248c31
Merge branch 'dev' into temp
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há 10 anos atrás |
Mr.doob
|
28fed3a304
ShaderChunks: Simplified normals vertex code.
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há 10 anos atrás |
Mr.doob
|
fa20679c7a
MeshPhongMaterial: Added displacementMap. See #7094.
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há 10 anos atrás |
Mr.doob
|
90a51821df
Added begin_vertex.glsl
|
há 10 anos atrás |
Mr.doob
|
a4bed5be10
Renamed default_vertex.glsl to project_vertex.glsl
|
há 10 anos atrás |
Mr.doob
|
43f1e3de9b
Removed WebGLDeferredRenderer. See #7095.
|
há 10 anos atrás |
Ben Houston
|
1f858e1c3a
Merge branch 'dev' of [email protected]:mrdoob/three.js into sceneAnimations
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há 10 anos atrás |
gero3
|
08dcc556e5
add WebglCapabilities
|
há 10 anos atrás |
gero3
|
c386eb0824
add WebglProgramCache
|
há 10 anos atrás |
jackcaron
|
b29835c042
Merge remote-tracking branch 'origin/dev'
|
há 10 anos atrás |