Commit History

Author SHA1 Message Date
  OpenShift guest 8bf81107d6 make lensflares work on WebglRenderer2 12 years ago
  Mr.doob bb873d16d6 Added Vector3.projectPoint() as suggested in #2921. 12 years ago
  OpenShift guest bcbbb2ed1a update Webglrenderer2 to make bc94173866497e066aa8abe7f564392075f38ec5 work also 12 years ago
  OpenShift guest ef9984b909 update spacing 12 years ago
  OpenShift guest 436259abd7 This is the implementation of buffergeometry with lines: f53b27533f1c577a92074f8ba15f52700ddcb3d6 in webglrenderer2 12 years ago
  Mr.doob bc010e4d19 WebGLRenderer2: Changed some multiplySelf and subSelf. 12 years ago
  Mr.doob 99af957bf9 Added build2.sh to easy-test WebGLRenderer2. 12 years ago
  OpenShift guest b17b341860 rename the object renderers again 12 years ago
  OpenShift guest b00d9c1ed3 update filenames like @mrdoob's suggestion 12 years ago
  OpenShift guest 77c4e00a29 make sure webglrenderer2 works again with the new dev version 12 years ago
  OpenShift guest f1dd1daf22 add myself as author 12 years ago
  OpenShift guest b45b5683a3 split of shaderbuilder 12 years ago
  OpenShift guest 4c68bf6b8e made the buffer location seperate 12 years ago
  OpenShift guest 51896d3a50 make uniform2 work and make webglrenderer again usable 12 years ago
  OpenShift guest f1dc798ce5 make webglrenderer2 work for bufferGeometry and ribbons 12 years ago
  OpenShift guest b6523a5643 update webglrenderer2 to get the exmaples working 12 years ago
  Mr.doob 6e16d3b297 Removed WebGLRenderer2. 14 years ago
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 14 years ago
  Mr.doob 446834ba35 Minor fixes and improvements. 14 years ago
  Mr.doob c7aa2ab3d1 Object3D::localMatrix ⟶ Object3D::matrix 14 years ago
  alteredq cff95a119c Textures are now updateable. 14 years ago
  Mr.doob 106db4c3f8 Object3D::autoUpdateMatrix ⟶ Object3D::matrixAutoUpdate 14 years ago
  alteredq b3ea0d5fcd Changed a bit clear color API. 14 years ago
  Mr.doob a7b55e9e00 Tweaked clearColor handling in CanvasRenderer and WebGLRenderer2. 14 years ago
  alteredq 09571ee3d0 Partially merged szimek's pull request 14 years ago
  astrodud 6a5ad65104 created _m33 class member (moved out of Matrix4) and modified THREE.Matrix4.makeInvert3x3() call accordingly, as with WebGLRenderer 14 years ago
  alteredq 8a26198b41 Updated also WebGLRenderer2 to show quads in wireframe. 14 years ago
  Szymon Nowak 5c8a089669 Fixed implied globals and added few missing semicolons 14 years ago
  Mr.doob e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. 14 years ago
  Mr.doob 0c3e69ccda WebGLRenderer2: Added env_map (SphericalReflectionMapping). 14 years ago