Commit History

作者 SHA1 備註 提交日期
  Ben Houston (Clara.io) 9406f2cd6a fix buggy prototype usage in Pass derived classes. (#8916) 9 年之前
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) 9 年之前
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes 9 年之前
  Mugen87 6be2805446 Revert "#7952 New Stencil Buffer Management" 9 年之前
  Mugen87 644d6a21d7 #7952 New Stencil Buffer Management 9 年之前
  gero3 923256459e fixed files to codestyle 10 年之前
  Mr.doob d47b8fba72 Reverted console.* to THREE.* change. See #5791. 10 年之前
  Jan Waller 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 年之前
  Mr.doob 68269fb45e Examples clean up. 11 年之前
  wereHamster 2a5c54115b Make EffectComposer plugins use their own camera/scene/quad 12 年之前
  Mr.doob 4f4f87430f Splitted ShaderExtras into individual files. 13 年之前
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. 13 年之前
  Mr.doob 7a9ac49a97 Minor formatting tweaks. 13 年之前
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 13 年之前
  alteredq 9e39966076 Added ability to disable render passes to EffectComposer. Added simple blend shader to ShaderExtras. 14 年之前
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial 14 年之前
  alteredq 20fae814e7 Refactored postprocessing to use double buffering. 14 年之前
  alteredq 797530e4f7 Moved 2d filter shaders from ShaderUtils to ShaderExtras. 14 年之前
  alteredq 093bbb1cb9 Added dot screen shader / effect. Extended postprocessing demo. Fixed viewport bug for render targets. 14 年之前