Mr.doob
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68536213c2
Fixed example that relied on internal class.
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9 jaren geleden |
Mr.doob
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928c8177ab
Removed no longer needed uniform types.
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9 jaren geleden |
tschw
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073c3ab29d
Refactored vWorldPosition from phong to envmap where it actually belongs.
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9 jaren geleden |
WestLangley
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f70369a928
Examples: three.min.js -> three.js
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9 jaren geleden |
Mr.doob
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379f902d15
Merged ambient_pars.glsl into lights_pars.glsl
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9 jaren geleden |
Mr.doob
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ac0154cbe7
Removed THREE.UniformsLib[ "ambient" ] references.
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9 jaren geleden |
Mugen87
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6857b6d5d3
removed deprecated THREE.ImageUtils.loadTexture
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9 jaren geleden |
Mugen87
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0f5e69cec8
removed deprecated THREE.ImageUtils.loadTextureCube
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9 jaren geleden |
Mr.doob
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645aaf254c
Fixed examples.
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9 jaren geleden |
Mr.doob
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d6ee54be24
WebGLRenderer: MAX_ to NUM_. See 8c82186dc3c71e1d6d61c28f67acc29a072ec1d7.
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9 jaren geleden |
Mr.doob
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8c82186dc3
WebGLRenderer: MAX_ clean up.
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9 jaren geleden |
Ben Houston
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05118ea6bb
further consolidation of different material BRDFs via the same lighting template.
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9 jaren geleden |
Ben Houston
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3c9e00fe0d
get skin, tone mapping and terrain examples working with new BSDF and light structures.
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9 jaren geleden |
Mr.doob
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5381cfbe26
Fixed example.
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10 jaren geleden |
Mr.doob
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b4242d00f4
Fixed OrbitControls and DAT fight.
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10 jaren geleden |
Ricardo Cabello
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5575764d97
Merge pull request #6245 from WestLangley/dev-gamma
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10 jaren geleden |
Michael Bond
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0ba7480cb1
Fix for average lumninance uniform not being set across both static tone mapping shaders
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10 jaren geleden |
Ben Houston
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8d83e0e5d4
add gamma correction pass to adaptive tone mapping example.
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10 jaren geleden |
Ben Houston
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25aa4299ab
refactor on screen controls on readability, add enable/disable tone mapping.
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10 jaren geleden |
Mr.doob
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2761f1b161
Examples: Added setPixelRatio(). See #5627.
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10 jaren geleden |
Mr.doob
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5b93b458c1
Renamed tonemapping example.
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10 jaren geleden |