Commit History

Auteur SHA1 Bericht Datum
  Mr.doob 68536213c2 Fixed example that relied on internal class. 9 jaren geleden
  Mr.doob 928c8177ab Removed no longer needed uniform types. 9 jaren geleden
  tschw 073c3ab29d Refactored vWorldPosition from phong to envmap where it actually belongs. 9 jaren geleden
  WestLangley f70369a928 Examples: three.min.js -> three.js 9 jaren geleden
  Mr.doob 379f902d15 Merged ambient_pars.glsl into lights_pars.glsl 9 jaren geleden
  Mr.doob ac0154cbe7 Removed THREE.UniformsLib[ "ambient" ] references. 9 jaren geleden
  Mugen87 6857b6d5d3 removed deprecated THREE.ImageUtils.loadTexture 9 jaren geleden
  Mugen87 0f5e69cec8 removed deprecated THREE.ImageUtils.loadTextureCube 9 jaren geleden
  Mr.doob 645aaf254c Fixed examples. 9 jaren geleden
  Mr.doob d6ee54be24 WebGLRenderer: MAX_ to NUM_. See 8c82186dc3c71e1d6d61c28f67acc29a072ec1d7. 9 jaren geleden
  Mr.doob 8c82186dc3 WebGLRenderer: MAX_ clean up. 9 jaren geleden
  Ben Houston 05118ea6bb further consolidation of different material BRDFs via the same lighting template. 9 jaren geleden
  Ben Houston 3c9e00fe0d get skin, tone mapping and terrain examples working with new BSDF and light structures. 9 jaren geleden
  Mr.doob 5381cfbe26 Fixed example. 10 jaren geleden
  Mr.doob b4242d00f4 Fixed OrbitControls and DAT fight. 10 jaren geleden
  Ricardo Cabello 5575764d97 Merge pull request #6245 from WestLangley/dev-gamma 10 jaren geleden
  Michael Bond 0ba7480cb1 Fix for average lumninance uniform not being set across both static tone mapping shaders 10 jaren geleden
  Ben Houston 8d83e0e5d4 add gamma correction pass to adaptive tone mapping example. 10 jaren geleden
  Ben Houston 25aa4299ab refactor on screen controls on readability, add enable/disable tone mapping. 10 jaren geleden
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. 10 jaren geleden
  Mr.doob 5b93b458c1 Renamed tonemapping example. 10 jaren geleden