Histórico de Commits

Autor SHA1 Mensagem Data
  Mr.doob 987602dc0c Normalizing DirectionalLight in CanvasRenderer and SVGRenderer. Fixes #2071. há 13 anos atrás
  alteredq beaa18b652 Fixed ImageUtils.loadTexture that got broken when it was changed to use ImageLoader. há 13 anos atrás
  alteredq c7895fb5b4 Fixed handling of materials generated by ColladaLoader. há 13 anos atrás
  alteredq d651227ef5 Fixed setting of DOUBLE_SIDED shader #define. há 13 anos atrás
  alteredq 78bee855e6 Fixed lowercase "material" constructor. há 13 anos atrás
  alteredq fb6bf10724 Added support for three-valued material.side to WebGLRenderer. Changed corresponding examples. há 13 anos atrás
  alteredq 7dd4dd0b73 Started to clean up broken materials. há 13 anos atrás
  Mr.doob 2c86fbbca5 Dumb material.clone() for the rest of the materials. há 13 anos atrás
  Mr.doob fb22058689 .setValues() was also copying 'setValues' and 'clone' :D há 13 anos atrás
  Mr.doob 7dd16ee390 Materials: We don't want to copy the id. há 13 anos atrás
  Mr.doob 886a913020 Materials code clean up. há 13 anos atrás
  Mr.doob 4845632e15 Refactored materials code. há 13 anos atrás
  Mr.doob 27aa531d03 Updated canvas examples with the material.side parameter. há 13 anos atrás
  Mr.doob f524992c0c Projector: Implemented side: THREE.FrontSide, THREE.BackSide, THREE.DoubleSide as per discussion in #2285. há 13 anos atrás
  Mr.doob 60eb97d13d Updated builds. há 13 anos atrás
  Mr.doob ee7d002aa8 Updated builds. há 13 anos atrás
  alteredq 7b7947d8a3 Fixed handling of doubleSided / flipSided in DepthPassPlugin. há 13 anos atrás
  alteredq b838b38f47 Moved doubleSided / flipSided properties from Object3D into Material. há 13 anos atrás
  Mr.doob 686c8eff10 Reverted PlaneGeometry XY to XZ change. há 13 anos atrás
  Mr.doob 902c47a17c Renamed objectMatrix to modelMatrix for consistency. há 13 anos atrás
  alteredq 7e0ca4015f Added "faceVertices" binding also for Vector4 attributes. há 13 anos atrás
  alteredq b6aa48e16e Added new custom attribute binding type - "faceVertices". há 13 anos atrás
  alteredq aa5918fbb8 Added support for metal flag to normal map shader. há 13 anos atrás
  alteredq 76b8fe176c Added handling of material.visible to Loader. há 13 anos atrás
  alteredq 672ae308c2 First stab at skinning in normal map shader. há 13 anos atrás
  alteredq 13a665d444 Refactored normal map shader: fixed displacement mapping, made it toggleable, saved one varying. há 13 anos atrás
  alteredq 8c25afa53f Refactored shadow coordinates generation to use less matrix multiplications. há 13 anos atrás
  alteredq 9049567301 Added anisotropy to WebGLRenderTarget. Also fixed clone for Texture and WebGLRenderTarget. há 13 anos atrás
  alteredq b1e6a858b2 Another fix for anisotropic filtering troubles on Linux. há 13 anos atrás
  alteredq c078ef182d Added fix for troubles with setting anisotropy for float textures on Linux. há 13 anos atrás