Commit History

Autor SHA1 Mensaxe Data
  Garrett Johnson 1822ac6723 Update logarithmic depth buffer docs to add link %!s(int64=6) %!d(string=hai) anos
  Garrett Johnson 77d56479e3 Update WebGLRenderer.html %!s(int64=6) %!d(string=hai) anos
  supereggbert 6b1867e3e1 VSM shadow maps %!s(int64=6) %!d(string=hai) anos
  Mugen87 c73eb25624 Docs: Improve formatting. %!s(int64=6) %!d(string=hai) anos
  Mugen87 7b5e5a0ea7 Docs: Clean up. %!s(int64=6) %!d(string=hai) anos
  WestLangley 3257ab278d WebGLRenderer: activeMipMapLevel -> activeMipmapLevel %!s(int64=6) %!d(string=hai) anos
  Mr.doob 576eb60385 WebGLRenderer: Upgraded SHADOWMAP_TYPE_PCF quality. See #15591. %!s(int64=6) %!d(string=hai) anos
  Mr.doob 93a6b8e41e Merge pull request #15591 from IvoJager/dev %!s(int64=6) %!d(string=hai) anos
  aardgoose a5d2d63436 missing ] in document edit %!s(int64=6) %!d(string=hai) anos
  Mugen87 d311942498 WebGLShadowMap: Fix rendering with WebGLRenderTargetCube. %!s(int64=6) %!d(string=hai) anos
  aardgoose 575eeddb7a document capabilities.isWebGL2 %!s(int64=6) %!d(string=hai) anos
  Mr.doob 880abcfb33 Merge pull request #16353 from throni3git/fix/readRenderTargetPixels-with-WebGLRenderTargetCube %!s(int64=6) %!d(string=hai) anos
  Mr.doob a9708f8537 Merge pull request #16102 from sciecode/dev1 %!s(int64=6) %!d(string=hai) anos
  Raj Mahey 0360f30b55 Update WebGLRenderer docs (build in -> built in) %!s(int64=6) %!d(string=hai) anos
  Thomas Thron 14fc1647ab WebGLRenderer.readRenderTargetPixels: add parameter to select active cube face from WebGLRenderTargetCube %!s(int64=6) %!d(string=hai) anos
  Mr.doob 1bb851f8de Merge pull request #16269 from Usnul/dev %!s(int64=6) %!d(string=hai) anos
  Alex Goldring 702dd37b2c debug to literal object, and error checks disabled by default %!s(int64=6) %!d(string=hai) anos
  Alex Goldring b2790d5263 Refactored WebGLRendererDebug into a separate object %!s(int64=6) %!d(string=hai) anos
  Alex Goldring 3c0d8b51b6 Included linkage checks into the toggle %!s(int64=6) %!d(string=hai) anos
  Alex Goldring e193e9442c Added a mention about about outcome of a failed compilation %!s(int64=6) %!d(string=hai) anos
  Alex Goldring f206c8236e Provide option to disable shader compiler error checking %!s(int64=6) %!d(string=hai) anos
  Guilherme Avila fe1bfea284 WebGLRenderer: Add 'failIfMajorPerformanceCaveat' preference %!s(int64=6) %!d(string=hai) anos
  FMS-Cat 67e2fe94db WebGLRenderer: update docs %!s(int64=6) %!d(string=hai) anos
  Mugen87 aa144159a9 Docs: Clean up %!s(int64=6) %!d(string=hai) anos
  Mugen87 50d05fc234 WebGLRenderer: Add activeCubeFace/activeMipMapLevel to setRenderTarget() %!s(int64=6) %!d(string=hai) anos
  WestLangley 3ed17dc2de WebGLRenderer: support Vector4 arg in setScissor() %!s(int64=6) %!d(string=hai) anos
  WestLangley 8c7380a129 WebGLRenderer: Add .getScissor(), .getScissorTest() methods %!s(int64=6) %!d(string=hai) anos
  WestLangley 2f2f312788 WebGLRenderer: support Vector4 arg in setViewport() %!s(int64=6) %!d(string=hai) anos
  WestLangley e6f131aee7 WebGLRenderer: add getViewport() method %!s(int64=6) %!d(string=hai) anos
  Mr.doob de1c2c4ca8 Merge pull request #15782 from aardgoose/doc-read-pixels %!s(int64=6) %!d(string=hai) anos