Commit History

Author SHA1 Message Date
  Mr.doob a28f4e9b7c DirectGeometry: Added indices back. 10 years ago
  Mr.doob ca16519357 DirectGeometry: Rescued skins. 10 years ago
  Mr.doob 2380b3a6bc Reverted morphtargets example. 10 years ago
  Mr.doob 4e08a63922 DirectGeometry: Code style. 10 years ago
  Mr.doob 3b59e21755 DirectGeometry: Rescued MorphTargets. 10 years ago
  Mr.doob c17fc1dfdf Fixed SkeletonHelper. 10 years ago
  Mr.doob ed0b2eafe8 DirectGeometry: Removed indices. 10 years ago
  Mr.doob 70925878b4 Minor clean up. 10 years ago
  Mr.doob 14c3d61eda Geometry.computeVertexNormals: Reuse vertexNormals. 10 years ago
  Mr.doob c6f850d31b Fixed geometry dynamic example. 10 years ago
  Mr.doob 5dbb2115f2 DirectGeometry: No need to clone, we can use original references. 10 years ago
  Mr.doob b8d2d8433a Reverted examples that were using DirectGeometry. 10 years ago
  Mr.doob a3894e6ea1 Store DirectGeometry in geometry.__directGeometry by now. Handle *needsUpdate. 10 years ago
  Mr.doob 4d374abbdc DirectGeometry now acts as intermediary between Geometry and BufferGeometry. 10 years ago
  Mr.doob 06a21a7e2e Updated builds. 10 years ago
  Mr.doob 39e8a9762d Renamed DynamicGeometry to DirectGeometry. 10 years ago
  Ricardo Cabello 338c962e28 Merge pull request #6588 from WestLangley/dev-aomap 10 years ago
  Mr.doob 25595e146d Merge branch 'master' into dev 10 years ago
  Ricardo Cabello 5c7e0df9b1 Merge pull request #6589 from pdehaan/patch-1 10 years ago
  Peter deHaan 8511760865 Update license attribute 10 years ago
  WestLangley 6475b29ab8 Restored aoMap to MeshBasicMaterial 10 years ago
  Mr.doob 86333f9367 Simplified cube example. 10 years ago
  Mr.doob 4db93f4059 Updated builds. 10 years ago
  Mr.doob a5f9b4266e WebGLRenderer: .visible handling robustness. See #6582. 10 years ago
  Ricardo Cabello bd816f3d77 Merge pull request #6584 from sole/patch-1 10 years ago
  sole b113db75e1 <canvas> -> `WebGL` 10 years ago
  Mr.doob d4e87ec028 Updated builds. 10 years ago
  Mr.doob 6630a2b54e WebGLRenderer: Clean up. 10 years ago
  Mr.doob b80c267118 WebGLState: Wrap texImage2D and compressedTexImage2D so we can catch SecurityErrors. 10 years ago
  Mr.doob 523e4465ca WebGLShadowMap: Clean up. 10 years ago