تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Mr.doob a28f4e9b7c DirectGeometry: Added indices back. 10 سال پیش
  Mr.doob ca16519357 DirectGeometry: Rescued skins. 10 سال پیش
  Mr.doob 2380b3a6bc Reverted morphtargets example. 10 سال پیش
  Mr.doob 4e08a63922 DirectGeometry: Code style. 10 سال پیش
  Mr.doob 3b59e21755 DirectGeometry: Rescued MorphTargets. 10 سال پیش
  Mr.doob c17fc1dfdf Fixed SkeletonHelper. 10 سال پیش
  Mr.doob ed0b2eafe8 DirectGeometry: Removed indices. 10 سال پیش
  Mr.doob 70925878b4 Minor clean up. 10 سال پیش
  Mr.doob 14c3d61eda Geometry.computeVertexNormals: Reuse vertexNormals. 10 سال پیش
  Mr.doob c6f850d31b Fixed geometry dynamic example. 10 سال پیش
  Mr.doob 5dbb2115f2 DirectGeometry: No need to clone, we can use original references. 10 سال پیش
  Mr.doob b8d2d8433a Reverted examples that were using DirectGeometry. 10 سال پیش
  Mr.doob a3894e6ea1 Store DirectGeometry in geometry.__directGeometry by now. Handle *needsUpdate. 10 سال پیش
  Mr.doob 4d374abbdc DirectGeometry now acts as intermediary between Geometry and BufferGeometry. 10 سال پیش
  Mr.doob 06a21a7e2e Updated builds. 10 سال پیش
  Mr.doob 39e8a9762d Renamed DynamicGeometry to DirectGeometry. 10 سال پیش
  Ricardo Cabello 338c962e28 Merge pull request #6588 from WestLangley/dev-aomap 10 سال پیش
  Mr.doob 25595e146d Merge branch 'master' into dev 10 سال پیش
  Ricardo Cabello 5c7e0df9b1 Merge pull request #6589 from pdehaan/patch-1 10 سال پیش
  Peter deHaan 8511760865 Update license attribute 10 سال پیش
  WestLangley 6475b29ab8 Restored aoMap to MeshBasicMaterial 10 سال پیش
  Mr.doob 86333f9367 Simplified cube example. 10 سال پیش
  Mr.doob 4db93f4059 Updated builds. 10 سال پیش
  Mr.doob a5f9b4266e WebGLRenderer: .visible handling robustness. See #6582. 10 سال پیش
  Ricardo Cabello bd816f3d77 Merge pull request #6584 from sole/patch-1 10 سال پیش
  sole b113db75e1 <canvas> -> `WebGL` 10 سال پیش
  Mr.doob d4e87ec028 Updated builds. 10 سال پیش
  Mr.doob 6630a2b54e WebGLRenderer: Clean up. 10 سال پیش
  Mr.doob b80c267118 WebGLState: Wrap texImage2D and compressedTexImage2D so we can catch SecurityErrors. 10 سال پیش
  Mr.doob 523e4465ca WebGLShadowMap: Clean up. 10 سال پیش