renovate[bot]
|
a79aa37d33
Update github/codeql-action digest to c0d1daa (#27350)
|
1 year ago |
renovate[bot]
|
1ef457e88c
Update devDependencies (non-major) (#27351)
|
1 year ago |
sunag
|
5a675e6d78
Core: Remove some defines unused (#27346)
|
1 year ago |
Gernot Steinegger
|
65db18a9e8
Examples: GTAOPass - remove unused uniform variable and parameter (#27348)
|
1 year ago |
Garrett Johnson
|
23d8557c70
Triangle.getInterpolation: Return null if triangle is degenerate (#27331)
|
1 year ago |
Michael Herzog
|
4ec856045e
WebGLTextures: Directly evaluate `capabilities`. (#27340)
|
1 year ago |
Michael Herzog
|
29ce87278e
Core: Remove deprecated code. (#27341)
|
1 year ago |
sunag
|
2d38c5dbf0
WebGPURenderer: MaterialX (#27294)
|
1 year ago |
josephrocca
|
850f318d03
Add Jolt to physics list (#27335)
|
1 year ago |
Jesse
|
a5a728dab1
ImageBitmapLoader: Cache promises to deduplicate requests. (#27270)
|
1 year ago |
sunag
|
4c7912c7b4
StorageTexture: Mipmaps (#27332)
|
1 year ago |
Michael Herzog
|
f584af2112
Editor: Fix loading zip files with `.glTF`. (#27337)
|
1 year ago |
Michael Herzog
|
9abdebb6d2
Editor: Add missing `manager` to `GLTFLoader`. (#27336)
|
1 year ago |
Michael Herzog
|
0e05430188
WebGLShadowMap: Dispose of unique depth/distance materials. (#27326)
|
1 year ago |
Garrett Johnson
|
62a2a0ccc8
Triangle: Return `null` if the triangle is degenerated. (#27311)
|
1 year ago |
Anser
|
35adaa03aa
Fixed: Flow reports an error in multiple materials (#27302) (#27324)
|
1 year ago |
Nathan Bierema
|
96ac576e09
Fix typo in webgl2_ubo_arrays example (#27322)
|
1 year ago |
sunag
|
f4b09ecdc6
TSL: Fix texture_depth_2d in wgslFn (#27323)
|
1 year ago |
Michael Herzog
|
52b10d5f3a
Examples: Clean up. (#27321)
|
1 year ago |
Michael Herzog
|
0e7ab9f1df
Examples: Improve AO shaders. (#27320)
|
1 year ago |
Michael Herzog
|
5fbea0bdde
Examples: Simplify composer setup in GTAO demo. (#27319)
|
1 year ago |
Michael Herzog
|
ebe6f10db9
Examples: Clean up (#27318)
|
1 year ago |
Gernot Steinegger
|
5538dd1144
Examples: GTAOPass - Ground Truth Ambient Occlusion (#27317)
|
1 year ago |
Mugen87
|
7613d9279d
Updated builds.
|
1 year ago |
Garrett Johnson
|
f4bc350142
Only use float textures if linear interpolation is supported (#27315)
|
1 year ago |
Renaud Rohlinger
|
03c2218c52
fix level mipmap and support compressed tex (#27313)
|
1 year ago |
Fayelure
|
139cbde281
DracoLoader: remove extra redundant code (#27308)
|
1 year ago |
Fayelure
|
4a1a1c880f
DracoLoader: Fix not calling `onError()`. (#27306)
|
1 year ago |
Michael Herzog
|
d5fcd197fb
Docs: Improve `SkinnedMesh` page. (#27303)
|
1 year ago |
Renaud Rohlinger
|
fa93997ac7
WebGLUniformsGroups: Support for array of Uniform Buffer Object (#27293)
|
1 year ago |