Histórico de commits

Autor SHA1 Mensagem Data
  Mu Daosheng ad9dd38d8d Fix texture mapping bug through flipping texCoord.v 11 anos atrás
  Mu Daosheng 5170df048c clean color and can use domElement parameter. 11 anos atrás
  Mu Daosheng 60c945921b Support phong/lambert lighting 11 anos atrás
  Mu Daosheng 5bd0cf8fa9 transparent texture blending support 11 anos atrás
  Mu Daosheng c1034bc24b Finish the texture mapping implementation. 11 anos atrás
  Mu Daosheng adb93c23d8 texture coordinate use half-edge method 11 anos atrás
  Mu Daosheng 5e2412d26e Create texture data and draw texture 11 anos atrás
  Mr.doob 0fd4d8655a CanvasRenderer/SoftwareRenderer: Added support for new alpha property. 11 anos atrás
  Mr.doob 6d552061ed SoftwareRenderer: No sorting needed. 11 anos atrás
  Mr.doob 9fe88e67e6 SoftwareRenderer: Implemented clearColor. 11 anos atrás
  Mr.doob 62dbfbf99d RenderableFace3 to RenderableFace 11 anos atrás
  Mr.doob 314067bef1 SoftwareRenderer: Added Sprite support. 11 anos atrás
  Mr.doob 713cdf9452 Removed Face4 out of other renderers. 12 anos atrás
  Mr.doob 433222e4e9 SoftwareRenderer: Moving the rectangle reset to the clear. 12 anos atrás
  Mr.doob 2e8db19ff5 Small tweaks to CanvasRenderer, SVGRenderer and SoftwareRenderer. 12 anos atrás
  Mr.doob 2bea59fa73 SoftwareRenderer: Added support for FaceColors. 12 anos atrás
  Mr.doob 4d9f520d71 Deprecated parameters.clearColor and parameters.clearAlpha from WebGLRenderer contructor. Added missing setClearColor to other renderers. Updated editor. 12 anos atrás
  Mr.doob 46760cac8d SoftwareRenderer: Support color change. 12 anos atrás
  Mr.doob 20f61f9203 Projector: BoundingBox check for triangles outside the frustum. 12 anos atrás
  Mr.doob bdba755c33 SoftwareRenderer: Started to implement shader system. 12 anos atrás
  Mr.doob ea9ec29ff4 SoftwareRenderer: Removed unneded call and added compatibility methods for WebGLRenderer (uh...). 12 anos atrás
  Mr.doob c79c3db2e1 SoftwareRenderer: Small fixes. 12 anos atrás
  Mr.doob 5120a07896 SoftwareRenderer now features zbuffering. @rygorous ftw! 12 anos atrás
  Mr.doob 23fa97939b SoftwareRenderer: Workaround for avoiding drawing outside the buffer. 12 anos atrás
  Mr.doob b6de3cf248 SoftwareRenderer: Avoid clearing when there is nothing to clear. 12 anos atrás
  Mr.doob a58bd90487 SoftwareRenderer: Renamed callback to shader. Inlined shader code. 12 anos atrás
  Mr.doob 79a3cd0706 SoftwareRenderer: Fixed the distortion bug and experimented wth a hacky way of passing different "materials" to the rasterer. 12 anos atrás
  Mr.doob ba2efcd53f CanvasRenderer & co finally renders MeshNormalMaterial properly. 12 anos atrás
  Mr.doob 81ef5c3b32 Made Projector.projectObject more open for custom rendererers. 13 anos atrás
  Mr.doob 80d47d588e SoftwareRenderer2 glitch-less. 13 anos atrás