alteredq
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ae79c901eb
Changed MeshPhongMaterial perPixel parameter default to true.
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13 years ago |
alteredq
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25bffd0d3b
One possible workaround for normal map inconsistencies across models.
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13 years ago |
Robert Carnecky
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3463fc1857
Add support for normal maps in MeshPhongMaterial.js
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13 years ago |
Mr.doob
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6bdaf52ae9
Nickname consistency.
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13 years ago |
alteredq
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fcada9c28c
Added specular map to Phong, Lambert and Basic materials.
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13 years ago |
alteredq
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f390c95562
Started to experimenting with tangent-less bump mapping by Morten Mikkelsen.
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13 years ago |
Mr.doob
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2c86fbbca5
Dumb material.clone() for the rest of the materials.
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13 years ago |
Mr.doob
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886a913020
Materials code clean up.
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13 years ago |
Mr.doob
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4845632e15
Refactored materials code.
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13 years ago |
libra guest
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4b962fa473
add material.clone
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13 years ago |
Mr.doob
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 years ago |
alteredq
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83a894e61c
Changed vertexColor default from "false" to "THREE.NoColor" constant. Added missing morphNormals parameter to ShaderMaterial.
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13 years ago |
alteredq
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aaaf14a056
Fixed bug in emissive for Lambert. Added emissive balls to webgl_materials example.
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13 years ago |
Erik Kitson
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09989e5d48
Added emissive property to MeshLambertMaterial and MeshPhongMaterial.
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13 years ago |
alteredq
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b6bce4f68a
Added handling of morph normals also for Phong material.
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13 years ago |
alteredq
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f59ed3e2ab
Changed default ambient color to 0xffffff.
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13 years ago |
alteredq
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60ee1e8ccb
Added wrap-around lighting to Phong and Lambert materials (aka half-lambert from Half-Life 2).
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13 years ago |
Mr.doob
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6b151b552e
Merging with @alteredq's experimental branches.
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14 years ago |
alteredq
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fe1ed04b02
Added fog parameter to standard materials (to be able to selectively switch off fog).
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14 years ago |
Mr.doob
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8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
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14 years ago |
Mikael Emtinger
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b2fa718d8d
Unmergable: commited to be able to merge with alterq.
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14 years ago |
Mikael Emtinger
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29d45e6da5
Mergable: Added VertexAnimatedMesh.
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14 years ago |
alteredq
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cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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14 years ago |
Mr.doob
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f5e819fe14
Removed all the toString methods (saving 6kbytes)
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14 years ago |
alteredq
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2ecbe2dec2
A lot of bugfixing and refactoring.
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14 years ago |
alteredq
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a3cdbf661e
Extended basic / lambert / phong materials to handle skinning.
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14 years ago |
alteredq
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ad51a48fcd
Added "depth_test" parameter to materials.
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14 years ago |
alteredq
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1921192be9
Added basic support for second set of UVs for lightmaps.
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14 years ago |
Mr.doob
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bffdc03cf1
`*.material`→ `*.materials`
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14 years ago |
Mr.doob
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309fffe98f
Added fog parameter (boolean, true by default) to common materials.
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14 years ago |