Mr.doob
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b18b6f9fbe
Added Trident to Geometry example. Found out that handling scene.objects from API wise is a bit confusing (childs are there too).
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пре 14 година |
Mr.doob
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3875d33ac4
Update builds.
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пре 14 година |
Mr.doob
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1cf6fafadc
Update builds.
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пре 14 година |
Mr.doob
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61553c5710
Commented console.log.
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пре 14 година |
alteredq
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9ae036fd22
More refactoring / optimizations of collision system.
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пре 14 година |
alteredq
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0c6076d39b
Added merge to CollisionSystem. Also some refactoring and optimizations.
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пре 14 година |
alteredq
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aac5b6117b
Refactored SceneLoader.
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пре 14 година |
alteredq
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f51d3f4da3
Fixed forgotten namespace in PathCamera.
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пре 14 година |
alteredq
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67147df926
Fixed bug in RollCamera and FlyCamera.
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пре 14 година |
Mr.doob
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86c8dbf92b
Updating builds.
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пре 14 година |
Mr.doob
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6b536f0c52
Merge remote branch 'alteredq/master' into experimental
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пре 14 година |
Mr.doob
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e2b8dbf285
Merging with drojdjou's branch.
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пре 14 година |
Mr.doob
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8019b3b382
Merging with empaempa's branch.
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пре 14 година |
alteredq
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86aa767a6a
Added vertical look constraint parameter to RollCamera.
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пре 14 година |
alteredq
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68f660901d
Added new callbacks for assets load tracking also to SceneLoader.
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пре 14 година |
alteredq
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cb3f2fff7d
Fleshed out RollCamera: refactored code out of example, add more keyboard controls, API and made it framerate independent.
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пре 14 година |
Mr.doob
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ce2d6603cb
Updated builds. You know, just in case...
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пре 14 година |
alteredq
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c50896f249
Updated Loader and SceneLoader to automatically set "material.transparent" flag for materials with opacity < 1.
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пре 14 година |
alteredq
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fd6da8ebcd
Merged with mrdoob's branch.
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пре 14 година |
Mr.doob
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697a05766a
Tweaked CollisionSystem.collisionNormal definition so minifier doesn't complain.
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пре 14 година |
alteredq
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691a5ea3ed
Added handling of shadow geometry to scene loader. Made default light and camera option to Blender scene exporter. Made shadow geometry invisible in exported scene.
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пре 14 година |
Mikael Emtinger
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b56600a54e
Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples.
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пре 14 година |
Mr.doob
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c146a02610
Updated builds.
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пре 14 година |
Mikael Emtinger
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7573456e05
Forgot built file.
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пре 14 година |
alteredq
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35344be4ec
Changed QuakeCamera to have framerate independent movement and look speed.
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пре 14 година |
Mr.doob
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92d702d95d
Added `data` object ( vertices, faces ) to Canvas/SVG/WebGLRenderer to get some render counts from the last render call.
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пре 14 година |
alteredq
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c94104147e
Blender exporter / scene loader: added handling of vertex colors for scene materials.
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пре 14 година |
alteredq
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af3582c9d1
Merge branch 'master' of http://github.com/mrdoob/three.js
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пре 14 година |
alteredq
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99ac869b24
Added forgotten return to Quaternion.multiply
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пре 14 година |
Mr.doob
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e0e05f2962
Fixed Objec3D::lookAt
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пре 14 година |