Commit History

Autor SHA1 Mensaxe Data
  Mr.doob c5c9e20cb5 Updated builds. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 6d7c5e7dc7 r65dev %!s(int64=11) %!d(string=hai) anos
  Mr.doob 3f67d61c4f Merge branch 'dev' of https://github.com/martinwicke/three.js into dev %!s(int64=11) %!d(string=hai) anos
  Martin Wicke 24cfa675b8 remove __tmpVertices vertex normal cache %!s(int64=11) %!d(string=hai) anos
  Martin Wicke 089741d0ad initialize face.vertexNormals and __tmpVertices more often, to make sure they are available when computeVertexNormals is called (again) after faces or vertices have changed. %!s(int64=11) %!d(string=hai) anos
  Joshua Koo 3c4ec1d1bd Update GPGPU example %!s(int64=11) %!d(string=hai) anos
  Mr.doob 880a191da2 Optimised SimulatorRenderer. %!s(int64=11) %!d(string=hai) anos
  Mr.doob eb6c64d6db r64 %!s(int64=11) %!d(string=hai) anos
  Mr.doob 409a9dfcf1 Editor: Prevent accidental back history. %!s(int64=11) %!d(string=hai) anos
  Jason Grout b8653d7379 Fix mouse tracking bug when dom element is scrolled to a different position. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 43c90c7305 Updated builds. %!s(int64=11) %!d(string=hai) anos
  Mr.doob e42cddecc0 Merge branch 'fix-gethsl' of https://github.com/notlion/three.js into dev %!s(int64=11) %!d(string=hai) anos
  Ryan Alexander 4e36b7b64c Add optionalTarget argument to Color#getHSL() %!s(int64=11) %!d(string=hai) anos
  Ryan Alexander 18c0ff014e Return a new hsl object for every call to Color#getHSL() %!s(int64=11) %!d(string=hai) anos
  Mr.doob 673d5dc5f7 EventDispatched: Added check for existing array in removeListener as per #4202. %!s(int64=11) %!d(string=hai) anos
  Mr.doob b827312f80 Rever to three.min.js. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 1228df6f3d Merge branch 'post-bokeh-pass' of https://github.com/jpweeks/three.js into dev %!s(int64=11) %!d(string=hai) anos
  Mr.doob c135af2ec9 Merge branch 'patch-1' of https://github.com/mcauer/three.js into dev %!s(int64=11) %!d(string=hai) anos
  Mr.doob 364b3567b7 Merge branch 'master' of https://github.com/handsome-b-wonderful/three.js into dev %!s(int64=11) %!d(string=hai) anos
  Mr.doob 00fd88f822 Updated builds. %!s(int64=11) %!d(string=hai) anos
  Mr.doob b3e8c7177b WireframeHelper indentation to tabs. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 600c283447 WireframeHelper code clean up. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 63db3f2775 Merge branch 'wireframe2' of https://github.com/valette/three.js into dev %!s(int64=11) %!d(string=hai) anos
  Mark Dochstader ee5a766bf7 Update WebGLRenderer.html %!s(int64=11) %!d(string=hai) anos
  mcauer f344f0d498 Update ctm.js %!s(int64=11) %!d(string=hai) anos
  Sebastien Valette ee72bb538c improve WireframeHelper : input can have buffer geometry, output is buffer geometry %!s(int64=11) %!d(string=hai) anos
  Jay Weeks f429f02cab Refactor depth of field example to use EffectComposer %!s(int64=11) %!d(string=hai) anos
  Jay Weeks 7eac0a724b Add depth of field post-process with bokeh shader %!s(int64=11) %!d(string=hai) anos
  Mr.doob da0cc9dc76 Merge branch 'Plane_applyMatrix4' of https://github.com/TatumCreative/three.js into dev %!s(int64=11) %!d(string=hai) anos
  Greg Tatum be9fa04f0e Made changes per WestLangley %!s(int64=11) %!d(string=hai) anos