提交历史

作者 SHA1 备注 提交日期
  Mr.doob c5c9e20cb5 Updated builds. 11 年之前
  Mr.doob 6d7c5e7dc7 r65dev 11 年之前
  Mr.doob 3f67d61c4f Merge branch 'dev' of https://github.com/martinwicke/three.js into dev 11 年之前
  Martin Wicke 24cfa675b8 remove __tmpVertices vertex normal cache 11 年之前
  Martin Wicke 089741d0ad initialize face.vertexNormals and __tmpVertices more often, to make sure they are available when computeVertexNormals is called (again) after faces or vertices have changed. 11 年之前
  Joshua Koo 3c4ec1d1bd Update GPGPU example 11 年之前
  Mr.doob 880a191da2 Optimised SimulatorRenderer. 11 年之前
  Mr.doob eb6c64d6db r64 11 年之前
  Mr.doob 409a9dfcf1 Editor: Prevent accidental back history. 11 年之前
  Jason Grout b8653d7379 Fix mouse tracking bug when dom element is scrolled to a different position. 11 年之前
  Mr.doob 43c90c7305 Updated builds. 11 年之前
  Mr.doob e42cddecc0 Merge branch 'fix-gethsl' of https://github.com/notlion/three.js into dev 11 年之前
  Ryan Alexander 4e36b7b64c Add optionalTarget argument to Color#getHSL() 11 年之前
  Ryan Alexander 18c0ff014e Return a new hsl object for every call to Color#getHSL() 11 年之前
  Mr.doob 673d5dc5f7 EventDispatched: Added check for existing array in removeListener as per #4202. 11 年之前
  Mr.doob b827312f80 Rever to three.min.js. 11 年之前
  Mr.doob 1228df6f3d Merge branch 'post-bokeh-pass' of https://github.com/jpweeks/three.js into dev 11 年之前
  Mr.doob c135af2ec9 Merge branch 'patch-1' of https://github.com/mcauer/three.js into dev 11 年之前
  Mr.doob 364b3567b7 Merge branch 'master' of https://github.com/handsome-b-wonderful/three.js into dev 11 年之前
  Mr.doob 00fd88f822 Updated builds. 11 年之前
  Mr.doob b3e8c7177b WireframeHelper indentation to tabs. 11 年之前
  Mr.doob 600c283447 WireframeHelper code clean up. 11 年之前
  Mr.doob 63db3f2775 Merge branch 'wireframe2' of https://github.com/valette/three.js into dev 11 年之前
  Mark Dochstader ee5a766bf7 Update WebGLRenderer.html 11 年之前
  mcauer f344f0d498 Update ctm.js 11 年之前
  Sebastien Valette ee72bb538c improve WireframeHelper : input can have buffer geometry, output is buffer geometry 11 年之前
  Jay Weeks f429f02cab Refactor depth of field example to use EffectComposer 11 年之前
  Jay Weeks 7eac0a724b Add depth of field post-process with bokeh shader 11 年之前
  Mr.doob da0cc9dc76 Merge branch 'Plane_applyMatrix4' of https://github.com/TatumCreative/three.js into dev 11 年之前
  Greg Tatum be9fa04f0e Made changes per WestLangley 11 年之前