alteredq
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b6331a8560
Added safeguards to morph buffers setting in WebGLRenderer.
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12 years ago |
alteredq
|
b2600a27a8
Added computing of normals also for non-indexed BufferGeometry.
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12 years ago |
alteredq
|
3d4b2c9566
Removed internal variables _projectionMatrixArray and _viewMatrixArray from WebGLRenderer and render plugins.
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12 years ago |
alteredq
|
8c26ddf224
Fixed multiple issues caught by stricter Closer Compiler settings (checkTypes on).
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12 years ago |
alteredq
|
2825141196
Bumped up Closure compiler version.
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12 years ago |
alteredq
|
dcf6ff73e7
Cleaned up WebGLRenderer.renderBufferDirect() whitespace.
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12 years ago |
alteredq
|
cbc22ff32c
Renamed SpriteMaterial properties: affectedByDistance => sizeAttenuation, mergeWith3D => depthTest. Added support for SpriteMaterial.depthWrite.
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12 years ago |
alteredq
|
c84097364b
Moved sprite material properties from Sprite object into SpriteMaterial.
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12 years ago |
alteredq
|
68afe5bc60
Small refactoring in EventTarget.
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12 years ago |
alteredq
|
73922dc797
Added support for alphaTest to Sprites.
|
12 years ago |
alteredq
|
4e716553d9
Fixed Clock double-counting of time in getElapsedTime (thanks to @gagern)
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12 years ago |
alteredq
|
0d747761dc
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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12 years ago |
alteredq
|
a27cabba41
Changed WebGLRenderer's sortFacesByMaterial to only split geometry if MeshFaceMaterial is used at the first render.
|
12 years ago |
alteredq
|
167486b654
Removed forgotten commented out code.
|
12 years ago |
alteredq
|
8736f3b322
Refactored enabling / disabling of attributes in WebGLRenderer.
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12 years ago |
Mr.doob
|
888042bd46
Updated builds.
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12 years ago |
Mr.doob
|
1777dea77c
Updated builds.
|
12 years ago |
Mr.doob
|
ddef07a18c
r53
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12 years ago |
Mr.doob
|
95238b00de
GeometryUtils.clone() to geometry.clone()
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12 years ago |
alteredq
|
261869ac0a
Removed remaining traces of geometry.materials
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12 years ago |
alteredq
|
bd7d3fb6de
Added GeometryUtils.removeMaterials
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12 years ago |
alteredq
|
b11e457e6a
Fixed loading of models which were using normalmap materials inside MeshFaceMaterials.
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12 years ago |
alteredq
|
a7993230af
Fixed SceneLoader and scene example.
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12 years ago |
Mr.doob
|
41aa5e352a
Updated HemisphereLightHelper using new MeshFaceMaterial.
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12 years ago |
Mr.doob
|
b5a1321a29
BinaryLoader return materials in callback too.
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12 years ago |
Mr.doob
|
1abc24587e
Removing geometry.materials and returning materials from JSONLoader.
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12 years ago |
Mr.doob
|
2922ff6aeb
Updated some examples to the new MeshFaceMaterial usage.
|
12 years ago |
Mr.doob
|
1041b54791
Removed materials and sides from CubeGeometry.
|
12 years ago |
Mr.doob
|
5a7aa01cd5
Refactored Minecraft demo.
|
12 years ago |
alteredq
|
3e4339f3dc
Added handling of MeshFaceMaterial.materials to scene format / SceneLoader.
|
12 years ago |