Commit History

Author SHA1 Message Date
  vincent courtalon cbf83b36ac additionals controls(getter/setter) for the panner Node in PositionalAudio 9 years ago
  vincent courtalon c5e9eefc1c adding support for connecting any AudioNode to THREE.Audio as a source 9 years ago
  vincent courtalon 5d363fdd72 renaming PositionAudio to PositionalAudio 9 years ago
  vincent 3ad4b7fe0f evolution of Audio, adding buffer management, ambient sound, master volume 9 years ago
  Mr.doob 2367e04481 Merge pull request #7484 from tschw/Renderer 10 years ago
  tschw 99f38c4538 Renderer: Tidied up setupLights refactor. 10 years ago
  Mr.doob ea0a839eb8 Updated builds. 10 years ago
  Mr.doob 69653f5218 ShaderLib: Removed envmap_physical_fragment reference. See #7419. 10 years ago
  Mr.doob b45112a87f Updated builds. 10 years ago
  Mr.doob 6039072de3 WebGLProgram: Removed redundant code. See #7440. 10 years ago
  Mr.doob 04ffa8bf46 WebGLRenderer: store shadows/shadowsPointLight in _lights. See #7440. 10 years ago
  Mr.doob 5f5fee2805 Updated builds. 10 years ago
  Mr.doob e1427735dd MaterialLoader: Add roughness/metalness support. 10 years ago
  Mr.doob 98c9270104 Updated builds. 10 years ago
  Mr.doob 26633fa1ca WebGLRenderer: Removed no longer used WebGLMaterials. See #7440. 10 years ago
  Mr.doob 1cdc095731 WebGLRenderer: Create lights hash so material remembers the light setup it was created for. See #7440. 10 years ago
  Mr.doob 982b28f5ad Docs: Improved viewer. 10 years ago
  Mr.doob fe99089d53 Docs: Removed CubeGeometry. 10 years ago
  Mr.doob d8dba4bff8 Editor: Added MeshPhysicalMaterial support. 10 years ago
  Mr.doob ed4534ef41 Merge branches 'dev' and 'dev' of https://github.com/mrdoob/three.js into dev 10 years ago
  Mr.doob b489348d30 WebGLRenderer: Renamed refreshUniformsStandard to refreshUniformsPhysical. 10 years ago
  Mr.doob f90e45b2ea Merge pull request #7477 from tschw/Animation 10 years ago
  Mr.doob d2e36426f8 Simplified misc_lights_test example. 10 years ago
  Mr.doob f366b4515d Editor: Removed now unneeded updateMaterials code. 10 years ago
  Mr.doob e75b2349a9 Updated builds. 10 years ago
  Mr.doob fef02a5ce1 WebGLRenderer: Fixed setupLights() 10 years ago
  Mr.doob 81edb3a872 WebGLMaterials: Clean up. 10 years ago
  Mr.doob 37bbc2e327 WebGLRenderer: Run setupLights before renderingObjects. Otherwise we can't update materials in time. 10 years ago
  Mr.doob d3958d0624 WebGLRenderer: Update materials when light setup changes. 10 years ago
  tschw a3227e23a2 Added animation authoring example. 10 years ago