Commit History

Autor SHA1 Mensaxe Data
  alteredq e228586b0f Added docs for Quaternion. Few small fixes in Quaternion. %!s(int64=13) %!d(string=hai) anos
  alteredq 66b34bbda9 Added docs for Vector4. Also small fix to Vector4. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 7fd996a872 Merge remote-tracking branch 'alteredq/dev' into dev %!s(int64=13) %!d(string=hai) anos
  alteredq 8544e4b9f5 Added Vector3 docs. Also some small fixes in Vector3 and Vector2 implementations. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 514dac4d75 Moved REVISION to THREE.VERSION. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 337ac0032f LOD should now work properly from anywhere in the scene graph. %!s(int64=13) %!d(string=hai) anos
  alteredq 5bc03a68f8 Expanded Object3D doc. Removed unused "Object3D.dynamic" property. %!s(int64=13) %!d(string=hai) anos
  alteredq 0f13495fc5 Added docs for lights. Added default shadow parameters for DirectionalLight. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a6473096d7 Fixed ColladaLoader's _strings() bug: It was returning [NaN] for empty strings. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 50658bd4e6 Fixed missing "};". Updated builds. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 32b581f24f r47 %!s(int64=13) %!d(string=hai) anos
  alteredq d53ddb6bf5 Updated builds. %!s(int64=13) %!d(string=hai) anos
  Mr.doob b74342a4d6 Updated RequestAnimationFrame polyfill. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 541bf84bd0 Added 'alpha' and 'premultipliedAlpha' parameters to WebGLRenderer %!s(int64=13) %!d(string=hai) anos
  alteredq 268771e6a0 Updated builds. %!s(int64=13) %!d(string=hai) anos
  Mr.doob db59760f0b Updated builds. %!s(int64=13) %!d(string=hai) anos
  alteredq d8c23537f4 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev %!s(int64=13) %!d(string=hai) anos
  alteredq 835b57adda Added VisibleCamera object and example. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 3a59e4bd34 Implemented @WestLangley Ray improvements. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 2cb59de6d4 Frustum: Avoiding creating a new Vector3 every time. %!s(int64=13) %!d(string=hai) anos
  alteredq 2e22acbf0c Added "generateMipmaps" flag to Texture and RenderTarget. %!s(int64=13) %!d(string=hai) anos
  alteredq efa7d44642 Updated builds. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 14614b4c53 Updated builds. %!s(int64=13) %!d(string=hai) anos
  alteredq fddef60983 Added linear color space handling to normal map shader. %!s(int64=13) %!d(string=hai) anos
  alteredq 6b014f8684 Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples. %!s(int64=13) %!d(string=hai) anos
  alteredq 019a0f59ef Some more GLSL precision cleanup. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 37f2ad3b19 Changed default precission to mediump. %!s(int64=13) %!d(string=hai) anos
  alteredq 370d20b407 Refactored normal map shader. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. %!s(int64=14) %!d(string=hai) anos
  alteredq 1d5a72ddc9 Resurrected UVs normalization (as GeometryUtils.normalizeUVs). %!s(int64=14) %!d(string=hai) anos