Commit Verlauf

Autor SHA1 Nachricht Datum
  alteredq de2dcdf5c0 Changed WebGLRenderTarget / FBO default color format to RGBA. vor 14 Jahren
  Mikael Emtinger 3379648153 ...forgot file. vor 14 Jahren
  Mikael Emtinger d87224face Put back the pink square method to allow for partial screen border occlusion in opengl vor 14 Jahren
  Mikael Emtinger 50b6745ad6 Added sorting to sprites and updated example. vor 14 Jahren
  Mikael Emtinger 08127af611 Fixed blending bug with sprites. Added example. vor 14 Jahren
  Mikael Emtinger 615f872023 Added sprite support. See Sprite.js for details. No support for custom shader at this point. vor 14 Jahren
  alteredq da0b612ce8 Synced with mrdoob's branch. vor 14 Jahren
  alteredq 5fa19e8460 Fixed delays when loading multiple models. vor 14 Jahren
  Mr.doob 94790f057e extras/geometries vor 14 Jahren
  alteredq 9226142a00 Merge branch 'master' of https://github.com/empaempa/three.js vor 14 Jahren
  Mikael Emtinger 5ef9e04535 removed finish vor 14 Jahren
  alteredq 51bcda74d4 Merge remote branch 'remotes/empaempa/master' vor 14 Jahren
  Mikael Emtinger 2c8b6b35fe Fixed bug in lens flare vor 14 Jahren
  alteredq e0768d0605 Merged with empaempa's branch. vor 14 Jahren
  Mikael Emtinger f70aaed1d8 Merge branch 'master' of git://github.com/mrdoob/three.js vor 14 Jahren
  Mikael Emtinger c3ab2eb1e9 Rewrote lens flares to not use readPixels. There are different solutions based on availablity of vertex textures. If available, occlusion calculation is more exact and handles partial occlusion on screen edges. If not available, occlusion calculation is less exact (because it's made on each fragment so it has to be fast) and partial occlusion by screen edge is not possible (same reason). vor 14 Jahren
  alteredq f221b853b7 Refactoring and optimizations in collision system and examples. vor 14 Jahren
  alteredq 1fd801719f Added option to have flat shading for renderBufferImmediate. vor 14 Jahren
  alteredq 5c943cab3e Fixed broken MarchingCubes. vor 14 Jahren
  alteredq 4470e0f619 Merged physics branch into master. vor 14 Jahren
  alteredq 07294ccfaf Merge remote branch 'remotes/drojdjou/master' into physics vor 14 Jahren
  alteredq 65e3f92d55 Merged latest master branch into physics branch. vor 14 Jahren
  Bartek Drozdz 0017fa4285 Removed comments from Collision classes vor 14 Jahren
  alteredq 0209928118 Fixed reaction and trigger collisions examples. vor 14 Jahren
  alteredq 693a36f509 Moved scene loader from SceneUtils into SceneLoader. vor 14 Jahren
  alteredq 55a3d8290d Changed hardcoded uv scale to uniform in lava shader example. vor 14 Jahren
  alteredq f7e3a80d70 Added edges computation to OBJ converter. vor 14 Jahren
  alteredq 7915999bdd Added edges to Blender exporter, JSONLoader and Geometry. vor 14 Jahren
  Bartek Drozdz 9850695f38 Collisions system initial commit. vor 14 Jahren
  Mr.doob 5742cceefd Ray: Added support for object.flipSided and object.doubleSided properties. vor 14 Jahren