提交历史

作者 SHA1 备注 提交日期
  Marius Kintel dd90c2f4d1 coding style 10 年之前
  Marius Kintel b32c8de33f Green refactoring of WebGLRenderTarget resource handling, preparing for depth texture support 10 年之前
  Marius Kintel 1e5e00d2ac #7245 To change texture parameter, we need to do it on the texture object 10 年之前
  Marius Kintel 89b6c6bb70 Merge remote-tracking branch 'upstream/dev' into webglrendertarget-texture 10 年之前
  Mr.doob 865f248f4f Updated builds. 10 年之前
  Mr.doob 120beba99f WebGLShadowMap: Moved getViewport out of loop. See #7239. 10 年之前
  Mr.doob 03987d2673 WebGLRenderer.getViewport: Divide values by pixelRatio. Fixes #7239. 10 年之前
  Mr.doob f2190c3bd5 Updated builds. 10 年之前
  Rafael Gaino 8f0ef65632 Fixed typo on font name 10 年之前
  Mr.doob b7961957e9 Minor clean up. 10 年之前
  Mr.doob cf70776b04 Merge pull request #7259 from repsac/anim_fix 10 年之前
  Marius Kintel ccd108de69 #7245 coding style 10 年之前
  Mr.doob 49675248c3 Merge pull request #7255 from mkkellogg/dev 10 年之前
  mkkellogg 72670aef67 Unrolled loop in calculation of PCF shadow maps for point lights. 10 年之前
  Marius Kintel 1f6e591586 Only generate mipmaps if render target size is power of two 10 年之前
  Marius Kintel db2694eb80 Added setters&getters, generate mipmaps by default to be backwards compatible, texture clone bugfix 10 年之前
  mkkellogg 83e2794ac8 Bug fix: Viewport not restored correctly when rendering point light shadows for scenes that contain multiple light types. 10 年之前
  Mr.doob d0ddf0f489 Merge pull request #7250 from alexconlin/patch-1 10 年之前
  Mr.doob b136d53112 Merge pull request #7248 from tamarintech/feature/implement_normals 10 年之前
  Mr.doob 1a06e794e1 Merge pull request #7251 from WestLangley/dev-world_normal 10 年之前
  WestLangley 73cc29aef6 Corrected calculation of world normal 10 年之前
  Alex Conlin 5e2d24d08c Fix broken link to Canvas 2D Context specification 10 年之前
  Marius Kintel 65933fe239 #7245: Added missing support for texture arrays 10 年之前
  Mr.doob fbc81c83ed Merge pull request #7242 from WestLangley/dev-circle 10 年之前
  Mr.doob b521f8bd1d Merge pull request #7246 from tamarintech/fix/force_load_elements_in_order 10 年之前
  Elijah Snyder 262fb39e67 Implement normals loading 10 年之前
  Marius Kintel e492cdc7a5 Removed leftover unused property 10 年之前
  Elijah Snyder fcd853dad6 Enforce order of x, y, z and v1, v2, v3 elements 10 年之前
  Marius Kintel 63e278935b Green refactor of Render-to-texture: Use a Texture instance inside WebGLRenderTarget rather than duplicating all internal texture fields. 10 年之前
  WestLangley 3913c5fd80 CircleBufferGeometry: fix normals bug 10 年之前