História revízii

Autor SHA1 Správa Dátum
  Mr.doob e2f18de21d Updated builds. 10 rokov pred
  Mr.doob 7c8a56441f Merge pull request #7237 from tschw/DRYinShadowMap 10 rokov pred
  tschw 9db7aca23f ShadowMap: Corrected number of material variants. 10 rokov pred
  Mr.doob 03330d54cf Updated builds. 10 rokov pred
  Mr.doob be7aa67c85 WebGLShadowMap: Clean up. 10 rokov pred
  Mr.doob 001e5d463e Merge pull request #7236 from tschw/DRYinShadowMap 10 rokov pred
  tschw 52a7137f0b ShadowMap: Refactored repetitive code. 10 rokov pred
  tschw 30a5fb2d2b Removed ignored parameter, amending #7153. 10 rokov pred
  tschw 1b0d49df6a Edited comments and whitespace, amending #7153. 10 rokov pred
  Mr.doob aaef3a8a73 Simplified PointLight shadows example. 10 rokov pred
  Mr.doob 5249b4326f Renamed PointLight shadows example. 10 rokov pred
  Mr.doob a671c551cf Updated builds. 10 rokov pred
  Mr.doob 9001e050f2 Docs: Fixed invalid JSON. See #7208 10 rokov pred
  Mr.doob ffaa6bf06c Merge pull request #7153 from mkkellogg/dev 10 rokov pred
  mkkellogg a7eed9d638 Updated cubeToUV() to a reduced-instruction version with minimal branching, and updated near plane values for shadow map cameras to be at least 1. 10 rokov pred
  mkkellogg 4f4fdc116b Updated point light shadow map shader to use existing 'viewMatrix' and 'shadowBias' variables. 10 rokov pred
  mkkellogg b9a51318ec Updated comments for cubeToUV() function in shadow mapping shader. 10 rokov pred
  mkkellogg f476908380 Point light shadow mapping now utilizes cube-to-2D projection, avoiding the need for a samplerCube in the shader. 10 rokov pred
  mkkellogg 8dfd933fd6 Added checks for definition of POINT_LIGHT_SHADOWS in shaders for including point light shadow mapping code. 10 rokov pred
  Mark Kellogg 0f9a9226b3 Inlined code from sampleCubeShadowMapPCF() directly into main(). 10 rokov pred
  Mark Kellogg 5964cb9b00 Updated point-light shadow mapping code to be more efficient with uniforms and varyings. 10 rokov pred
  Mark Kellogg ebe6e29939 Updated code formatting. 10 rokov pred
  Mark Kellogg 01e0199b3c Added shadow functionality for point lights. 10 rokov pred
  Mr.doob c95ac998ad Editor: More animation code commented out. 10 rokov pred
  Mr.doob b971e3c290 AMFLoader: Clean up. 10 rokov pred
  Mr.doob af0b43468a AMFLoader: mrdoobapproved. 10 rokov pred
  Mr.doob 3c6588761a Updated builds. 10 rokov pred
  Mr.doob 1b959b07aa Editor: Commented out THREE.AnimationHandler reference. 10 rokov pred
  Mr.doob 156f6b74df Geometry: Renamed .sortFacesByMaterial() to .sortFacesByMaterialIndex(). See 9ca9003e16d8cc07117eda454aa484e66e9e3729. 10 rokov pred
  Mr.doob c85e896ff2 Merge pull request #7232 from agnivade/agnivade-svgpatch 10 rokov pred