Garrett Johnson
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e47bac2d72
Shader styling
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5 年之前 |
Garrett Johnson
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dc3fe137c9
Merge remote-tracking branch 'mrdoob/dev' into csm-cascade-blend
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5 年之前 |
Garrett Johnson
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51a0aad3f5
Add comment
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5 年之前 |
Garrett Johnson
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2d254abdbe
automatically expand shadow bounds by fade margin
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5 年之前 |
Garrett Johnson
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aebe7760de
Add fade toggle
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5 年之前 |
Garrett Johnson
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1b1c42386f
Update fade
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5 年之前 |
Mr.doob
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a6dbe0aac9
Merge pull request #18755 from gkjohnson/csm-remove-frustumboundingbox
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5 年之前 |
Garrett Johnson
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010df01621
Merge branch 'dev' into csm-remove-frustumboundingbox
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5 年之前 |
Mr.doob
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a8787afecc
Merge pull request #18754 from WestLangley/dev_transparency
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5 年之前 |
Mr.doob
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2324c89445
Merge pull request #18735 from gkjohnson/csm-breaks-cache-arrays
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5 年之前 |
WestLangley
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a03fdbedea
Improve inline comments
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5 年之前 |
Garrett Johnson
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74d0bca4fa
Remove unused FrustumBoundingBox file
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5 年之前 |
Garrett Johnson
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b28423f061
replace use of FrustumBoundingBox with Box3
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5 年之前 |
Mr.doob
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7ea3b62bef
Merge pull request #18753 from WestLangley/dev_car
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5 年之前 |
Garrett Johnson
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07b9f90ee4
shader update
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5 年之前 |
WestLangley
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501029b462
Set .depthWrite to false for transparent materials
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5 年之前 |
WestLangley
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547c916589
Set .metalness to zero to model glass
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5 年之前 |
Garrett Johnson
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52ef30f65d
Add fade between cascades
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5 年之前 |
Mr.doob
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5961c0b0ba
Examples: Removed webxr_vr_multiview.
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5 年之前 |
Mr.doob
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079fb8a7df
Updated builds.
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5 年之前 |
Mr.doob
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c38810c64c
Merge pull request #18750 from mrdoob/multiview
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5 年之前 |
Mr.doob
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72f0dceabf
WebGLRenderer: Removed multiview code.
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5 年之前 |
Mr.doob
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92556a538a
Merge pull request #18748 from habx/fix/renderpass-preserve-overridematerial
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5 年之前 |
Mr.doob
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27a3f32e17
Merge pull request #18739 from xia-st/patch-1
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5 年之前 |
Mr.doob
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8974d83d58
Merge pull request #18743 from Mugen87/dev43
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5 年之前 |
Mr.doob
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81bd68dd38
Merge pull request #18732 from munrocket/dev
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5 年之前 |
Mr.doob
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34a42c7fd9
Merge pull request #18747 from Mugen87/dev42
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5 年之前 |
Mr.doob
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fcf905e465
Merge pull request #18744 from WestLangley/dev_box3
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5 年之前 |
Benjamin MICHEL
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df1c4369eb
Use the same coding style as the other lines
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5 年之前 |
Benjamin MICHEL
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ccd6da5773
Fixed RenderPass discarding the scene overrideMaterial if no overrideMaterial is passed
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5 年之前 |