Commit History

Author SHA1 Message Date
  alteredq e63d5bae2b Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 14 years ago
  Mr.doob 7700feb538 WebGLRenderer .autoClear* 14 years ago
  Mr.doob b87bfc71c8 Bunch of changes... 14 years ago
  alteredq 4f73052bc0 Updated builds. 14 years ago
  Mr.doob 56113d0a18 Merge remote-tracking branch 'NINE78/dev' into dev 14 years ago
  alteredq 00b01e88b3 Added cars demo. 14 years ago
  alteredq 32e4a556ca Added CubeCamera (for rendering cube maps). 14 years ago
  alteredq 721d5bb5ba Added FXAA to color lines example. 14 years ago
  alteredq e0a29097cd Added FXAA shader (thanks to @supereggbert) and SavePass. 14 years ago
  Nik Van den Wijngaert c311a71932 Added "lower level" immediate rendering functionality. The existing mechanism requires modification of the WebGLRenderer for different objects. The new implementation leaves the current MarchingCubes immediate renderer intact but checks for existence of a immediateRenderCallback member function of the object. If found, that object is added to the scene.__webglObjectsImmediate array. The program, webgl context, and frustum are currently passed into the callback, putting al rendering responsibility at the implementing object. This may break the Three.js abstraction somewhat, but allows "power users" to do some funky webgl stuff while still relying on the Three.js framework for the rest of the scene... 14 years ago
  alteredq f43d6a3cd1 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 14 years ago
  alteredq d275bee331 Optimized attributes updates. 14 years ago
  Mr.doob d376e7ae3b Updated builds. 14 years ago
  Mr.doob 1e0bff03c3 Merge remote-tracking branch 'alteredq/dev' into dev 14 years ago
  alteredq ba75a48a2b Optimized uniforms updates. 14 years ago
  Ivo Benner 92f406bbcc fixed: in-frame adding and removing same objects from scene leads to missing objects 14 years ago
  alteredq 4d34149ab1 Optimized iteration over uniforms in WebGLRenderer. 14 years ago
  alteredq db78ffe003 Some more Math.PI instead of magic numbers. 14 years ago
  alteredq 7e937ebe69 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 14 years ago
  alteredq 9e39966076 Added ability to disable render passes to EffectComposer. Added simple blend shader to ShaderExtras. 14 years ago
  Mr.doob 10e42ba87a Merge remote-tracking branch 'Pitel/patch-1' into dev 14 years ago
  Mr.doob bc7002b00d ColladaLoader: Removed commented code. 14 years ago
  Bc. Jan Kaláb a734cc34e7 Math.PI instead of 3.14 14 years ago
  Mr.doob 0076362b75 Updated builds. 14 years ago
  Mr.doob dd31b37211 Merge remote-tracking branch 'pyrotechnick/dev' into dev 14 years ago
  alteredq 00b8d0613c Skipping invisible sprites. 14 years ago
  alteredq 84a7c304a6 Fixed specular lighting also in normal map shader. 14 years ago
  alteredq 8bd87ff444 Rewritten lighting shaders. 14 years ago
  Nicholas Kinsey 692d1edea6 Revert "Optimising THREE.ExtrudeGeometry::addShape" 14 years ago
  Nicholas Kinsey ce2e019e2d Optimising array operations in webgl_lines_*.html 14 years ago