alteredq
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e63d5bae2b
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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14 years ago |
Mr.doob
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7700feb538
WebGLRenderer .autoClear*
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14 years ago |
Mr.doob
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b87bfc71c8
Bunch of changes...
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14 years ago |
alteredq
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4f73052bc0
Updated builds.
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14 years ago |
Mr.doob
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56113d0a18
Merge remote-tracking branch 'NINE78/dev' into dev
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14 years ago |
alteredq
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00b01e88b3
Added cars demo.
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14 years ago |
alteredq
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32e4a556ca
Added CubeCamera (for rendering cube maps).
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14 years ago |
alteredq
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721d5bb5ba
Added FXAA to color lines example.
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14 years ago |
alteredq
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e0a29097cd
Added FXAA shader (thanks to @supereggbert) and SavePass.
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14 years ago |
Nik Van den Wijngaert
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c311a71932
Added "lower level" immediate rendering functionality. The existing mechanism requires modification of the WebGLRenderer for different objects. The new implementation leaves the current MarchingCubes immediate renderer intact but checks for existence of a immediateRenderCallback member function of the object. If found, that object is added to the scene.__webglObjectsImmediate array. The program, webgl context, and frustum are currently passed into the callback, putting al rendering responsibility at the implementing object. This may break the Three.js abstraction somewhat, but allows "power users" to do some funky webgl stuff while still relying on the Three.js framework for the rest of the scene...
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14 years ago |
alteredq
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f43d6a3cd1
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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14 years ago |
alteredq
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d275bee331
Optimized attributes updates.
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14 years ago |
Mr.doob
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d376e7ae3b
Updated builds.
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14 years ago |
Mr.doob
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1e0bff03c3
Merge remote-tracking branch 'alteredq/dev' into dev
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14 years ago |
alteredq
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ba75a48a2b
Optimized uniforms updates.
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14 years ago |
Ivo Benner
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92f406bbcc
fixed: in-frame adding and removing same objects from scene leads to missing objects
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14 years ago |
alteredq
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4d34149ab1
Optimized iteration over uniforms in WebGLRenderer.
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14 years ago |
alteredq
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db78ffe003
Some more Math.PI instead of magic numbers.
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14 years ago |
alteredq
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7e937ebe69
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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14 years ago |
alteredq
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9e39966076
Added ability to disable render passes to EffectComposer. Added simple blend shader to ShaderExtras.
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14 years ago |
Mr.doob
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10e42ba87a
Merge remote-tracking branch 'Pitel/patch-1' into dev
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14 years ago |
Mr.doob
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bc7002b00d
ColladaLoader: Removed commented code.
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14 years ago |
Bc. Jan Kaláb
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a734cc34e7
Math.PI instead of 3.14
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14 years ago |
Mr.doob
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0076362b75
Updated builds.
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14 years ago |
Mr.doob
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dd31b37211
Merge remote-tracking branch 'pyrotechnick/dev' into dev
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14 years ago |
alteredq
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00b8d0613c
Skipping invisible sprites.
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14 years ago |
alteredq
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84a7c304a6
Fixed specular lighting also in normal map shader.
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14 years ago |
alteredq
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8bd87ff444
Rewritten lighting shaders.
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14 years ago |
Nicholas Kinsey
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692d1edea6
Revert "Optimising THREE.ExtrudeGeometry::addShape"
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14 years ago |
Nicholas Kinsey
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ce2e019e2d
Optimising array operations in webgl_lines_*.html
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14 years ago |