Commit History

Autor SHA1 Mensaxe Data
  Rawr e7f3d7d162 undo merge commit. %!s(int64=5) %!d(string=hai) anos
  Rawr 0a212486f6 redo of init commit %!s(int64=5) %!d(string=hai) anos
  Mr.doob c0562189e0 Earcut: Clean up. %!s(int64=5) %!d(string=hai) anos
  Mr.doob dae1116271 Merge pull request #19970 from DefinitelyMaybe/hopefully-last-const's %!s(int64=5) %!d(string=hai) anos
  Rawr 930409ca47 last three %!s(int64=5) %!d(string=hai) anos
  Mr.doob adb2372356 Merge pull request #19979 from ianpurvis/pmremgenerator-es6-class %!s(int64=5) %!d(string=hai) anos
  Mr.doob c36c7e2542 Merge pull request #19976 from ianpurvis/direct-geometry-es6-class %!s(int64=5) %!d(string=hai) anos
  Mr.doob 1bcfbfd883 Merge pull request #19978 from ianpurvis/uniform-es6-class %!s(int64=5) %!d(string=hai) anos
  Mr.doob 4019db7740 Merge pull request #19977 from ianpurvis/layers-es6-class %!s(int64=5) %!d(string=hai) anos
  Mr.doob c697059305 Merge pull request #19980 from ianpurvis/ray-es6-class %!s(int64=5) %!d(string=hai) anos
  Mr.doob 9fc532fe61 Merge pull request #19981 from donmccurdy/bug-restore-sourcemaps %!s(int64=5) %!d(string=hai) anos
  Rawr 881645e613 intendation adjusted %!s(int64=5) %!d(string=hai) anos
  Mr.doob 84f610df56 Examples: physics_cannon_instancing clean up. %!s(int64=5) %!d(string=hai) anos
  Don McCurdy 1eedf1b371 Preserve sourcemaps in Rollup transforms. %!s(int64=5) %!d(string=hai) anos
  Ian Purvis 56041e6f13 Ray: Convert to es6 class %!s(int64=5) %!d(string=hai) anos
  Ian Purvis 0e5dd1b2bc PMREMGenerator: Convert to es6 class %!s(int64=5) %!d(string=hai) anos
  Ian Purvis f15a6fac47 Uniform: convert to es6 class %!s(int64=5) %!d(string=hai) anos
  Ian Purvis 89eeb3ad74 Layers: Convert to es6 class %!s(int64=5) %!d(string=hai) anos
  Ian Purvis 3a44e2dee7 DirectGeometry: Convert to es6 class %!s(int64=5) %!d(string=hai) anos
  Mr.doob 4bcce9dc89 Merge pull request #19974 from mrdoob/revert-19965-dev42 %!s(int64=5) %!d(string=hai) anos
  Mr.doob 1fc4595d59 Revert "WebGLProgram: Add GLSL version string to RawShaderMaterial (WebGL2)." %!s(int64=5) %!d(string=hai) anos
  Mr.doob a894cb28c2 Merge pull request #19965 from Mugen87/dev42 %!s(int64=5) %!d(string=hai) anos
  Mugen87 56fdc5c6b4 WebGLProgram: Add GLSL version string to RawShaderMateiral (WebGL2). %!s(int64=5) %!d(string=hai) anos
  Mr.doob e0d432ee8e Examples: Implemented instanced color in physics_cannon_instancing. %!s(int64=5) %!d(string=hai) anos
  Mr.doob 40a693aa13 Updated builds. %!s(int64=5) %!d(string=hai) anos
  Mr.doob 1213e0f8a7 Merge pull request #19947 from mrdoob/instancedmesh %!s(int64=5) %!d(string=hai) anos
  Mr.doob 83e3a38390 Updated builds. %!s(int64=5) %!d(string=hai) anos
  Mr.doob 046e5ed828 r120dev %!s(int64=5) %!d(string=hai) anos
  Mr.doob c6ab22b7c5 Merge pull request #19972 from Mugen87/dev46 %!s(int64=5) %!d(string=hai) anos
  Mr.doob 25b1eb62af Examples: Improved physics_cannon_instancing. %!s(int64=5) %!d(string=hai) anos