Историја ревизија

Аутор SHA1 Порука Датум
  WestLangley f05d90f890 Removed Vector*.isZero() пре 13 година
  Mr.doob b14acfc71a Editor: Forgot to simplify Help/About. пре 13 година
  Mr.doob 206041f949 Editor: Working menu system. пре 13 година
  alteredq 8b047873b9 Updated builds. пре 13 година
  alteredq aaeb1740fd Merge remote-tracking branch 'remotes/mrdoob/dev' into dev пре 13 година
  Mr.doob 840d508577 Added namespace to PointerLockControls. Fixes #2591. пре 13 година
  Mr.doob 23f9161f43 Some tweaks to Color. пре 13 година
  Mr.doob d8bc3ae51d Merge remote-tracking branch 'greyscales/dev' into dev пре 13 година
  Mr.doob 45a5f8c64f Merge remote-tracking branch 'greyscales/master' into dev пре 13 година
  Mr.doob 5d71a829a2 Merge remote-tracking branch 'stoomm/master' into dev пре 13 година
  Mr.doob 34c23f06ba Merge remote-tracking branch 'felixturner/master' into dev пре 13 година
  Mr.doob 9478cdacd2 Less visually noisy SpotLightHelper. пре 13 година
  alteredq b3428102e8 Removed check for WebGLRenderer in ShaderUtils. пре 13 година
  alteredq ab085277e2 Simplified cube and fresnel shaders. пре 13 година
  alteredq 426f37929d Updated DepthPassPlugin to be able to handle skinning. пре 13 година
  alteredq 36d2494d59 Renamed nWorld => worldNormal in shaders. пре 13 година
  alteredq 886ba4de3e Renamed mPosition => worldPosition in shaders. пре 13 година
  alteredq 80dd93a86b Renamed spotLightAngle uniforms to spotLightAngleCos. пре 13 година
  alteredq 5cb7155208 Added clamping to spotLight term in shaders. пре 13 година
  alteredq b5390e9395 Added area weighted vertex normals computation to Geometry. пре 13 година
  alteredq 748159e4f1 Transplanted @WestLangley's normal matrix fix from Geometry.applyMatrix to BufferGeometry. пре 13 година
  alteredq 4210428787 Garbage collection friendlier normalMatrix in Projector. пре 13 година
  alteredq 95a05c1a05 Merge remote-tracking branch 'remotes/WestLangley/dev-canvas-normal' into dev пре 13 година
  alteredq 3b4dc1b651 Editor: made intersection plane larger (so that you can drag objects also when zoomed out). пре 13 година
  WestLangley c4a5f02764 add build пре 13 година
  alteredq 56fd2767ff Fixed GL uniforms errors when starting with invisible lights. пре 13 година
  WestLangley bdc8146a7d Corrected Normal Matrix Calculation in Geometry.applyMatrix() пре 13 година
  alteredq 2a7885e8b3 Renamed uniform hemisphereLightPosition => hemisphereLightDirection пре 13 година
  alteredq 20b93e3fff Fixed HemisphereLight shading. пре 13 година
  alteredq b92df1f673 Editor: added handling of HemisphereLights. Added HemisphereLightHelper. пре 13 година