Ben Houston
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f107059962
Merge branch 'common.glsl' into decayExponent
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10 سال پیش |
Ben Houston
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16c3b394bc
adopt transformDirection in example/js shaders: ShaderSkin and ShaderTerrain
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10 سال پیش |
Ben Houston
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e2f8ed6b3b
RECIPROCAL_2PI -> RECIPROCAL_PI2
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10 سال پیش |
Ben Houston
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0479681978
fix bug in ENVMAP_TYPE_SPHERE mapping.
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10 سال پیش |
Ben Houston
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b323f3bd7d
adopt attenuation equation discussed here: https://github.com/mrdoob/three.js/pull/5787#issuecomment-68066541 Also apply attenuation formula to example shaders.
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10 سال پیش |
Ben Houston
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92c8bda8ec
common.glsl: transformNormal -> transformDirection and inverseTransformNormal -> inverseTransformDirection.
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10 سال پیش |
Ben Houston
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145c3895b0
Address @zz85's concern about using the constant 0.33333 insteaed of a division: https://github.com/mrdoob/three.js/pull/5785#discussion_r22146657
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10 سال پیش |
Ben Houston
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9180d11f2d
fix bug identified by @WestLangley
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10 سال پیش |
Ben Houston
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c40cd399f8
missing brace.
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10 سال پیش |
Ben Houston
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969b084798
add inverseTransformNormal function to common.glsl and unfix bug with envmap_fragment.glsl
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10 سال پیش |
Ben Houston
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612c83aeca
add import/export support to Spot/Point decayExponent.
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10 سال پیش |
Ben Houston
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3909dc68c8
add decay exponent to Point and Spot lights and applicable shaders.
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10 سال پیش |
Ben Houston
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ea188856bf
fix bug when applying common.glsl
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10 سال پیش |
Ben Houston
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6999732f29
adopt common.glsl shader utilities across all shaders where applicable. Fix vec*matrix bug in envmap_fragment.glsl
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10 سال پیش |
Mr.doob
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d1ae0510d1
Merge pull request #5782 from darryllehmann/dev
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10 سال پیش |
Mr.doob
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ef188f3ce1
Updated builds.
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10 سال پیش |
Mr.doob
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194127357b
Merge branch 'dev-ray' of https://github.com/WestLangley/three.js into dev
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10 سال پیش |
Mr.doob
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077dc92be4
Merge branch 'dev-picking' of https://github.com/WestLangley/three.js into dev
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10 سال پیش |
Darryl Lehmann
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95d0ab60d8
Aspirin model file updated
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10 سال پیش |
Mr.doob
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3d0c4ef8cb
Updated builds.
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10 سال پیش |
Mr.doob
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7f7629ab0d
glsl clean up
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10 سال پیش |
Mr.doob
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92bbb53ab1
Updated builds.
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10 سال پیش |
Mr.doob
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1e716c56b1
WebGLRenderer: useRefract to defines.
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10 سال پیش |
Mr.doob
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6c6b7e2c07
Updated builds.
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10 سال پیش |
Mr.doob
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8eeb69a907
Fixed more examples on iOS.
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10 سال پیش |
WestLangley
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616952a3c7
Added closure to Ray.distanceSqToSegment()
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10 سال پیش |
Mr.doob
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976f78bb5e
Ray: Fix precission issue. See #5774.
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10 سال پیش |
WestLangley
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bda2f09c86
Updating code to use Raycaster.setFromCamera() method
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10 سال پیش |
Mr.doob
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821e386b72
Updated builds.
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10 سال پیش |
Mr.doob
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f87863078b
WebGLRenderer: Moved material.combine to define based. See #5741.
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10 سال پیش |