提交历史

作者 SHA1 备注 提交日期
  alteredq b150a74755 Synced with mrdoob's branch. 15 年之前
  alteredq 1c35d90fd7 Added handling of multiple lights to WebGLRenderer. 15 年之前
  Mr.doob c0d14df4a8 * Fixed examples that were still using scene.add() 15 年之前
  Mr.doob 1b1fb7affe * Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating 15 年之前
  alteredq 79ab4bf2e6 Merged with mrdoob's branch. Got WebGLRenderer working again :) 15 年之前
  alteredq b6904f3d72 Added Blinn-Phong material for WebGLRenderer. 15 年之前
  Mr.doob 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 15 年之前
  alteredq 1de8e6fd2a Disabled point light, now that it works also in WebGL, not to have red people :). 15 年之前
  alteredq dde831bf6f Extended CanvasRenderer to be able to handle decals (MeshBitmapUVMappingMaterials as secondary materials). 15 年之前
  alteredq 396d8d1cec Added male model to OBJ converter example. 15 年之前
  unknown 60c2354424 Added OBJ -> Three.js converter. 15 年之前