Mr.doob
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c4940af2e6
OrbitControls: Reverted to simpler version. Sorry @dubejf.
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10 tahun lalu |
Ben Houston
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89b3dac2dc
remove energy conserving mode.
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10 tahun lalu |
Ben Houston
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f89f27d097
remove unused code (clear coat), oren-nayar, and make envmap work in world space properly while using local space coords.
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10 tahun lalu |
Daniel
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257b59650d
CmdSetMaterial: Simplified .toJSON()
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10 tahun lalu |
Ben Houston
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26b54cdbaa
validated all bsdfs against preexisting code. materials match except for cubemaps.
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10 tahun lalu |
Mr.doob
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81e0d95a93
Merge pull request #7392 from bhouston/material_variations_examples
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10 tahun lalu |
Ben Houston
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23ebff6bc0
split BRDFs from Rendering Equations per @WestLangley's recommendations.
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10 tahun lalu |
Daniel
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832f3a280b
Merge remote-tracking branch 'mrdoob/dev' into dev
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10 tahun lalu |
Ben Houston
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7829fff1f7
Merge branch 'material_variations_examples' of [email protected]:bhouston/three.js.git into simplified_lighting
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10 tahun lalu |
Ben Houston
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704f2285b9
simple material variations for phong and physical.
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10 tahun lalu |
Ben Houston
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8610ef3221
remove unneeded function.
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10 tahun lalu |
Ben Houston
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28997aa732
accumulate all indirect diffuse sources and then apply a single diffuse indirect BRDF.
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10 tahun lalu |
Ben Houston
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c5e001a74b
incorporate ambientLightColor into standardized BRDF calculations.
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10 tahun lalu |
Ben Houston
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b1df023420
fix reflectivity (it should modulate specularColor globally), fix GGX Render Equation, clean up BRDF_GGX_Environment to have incident and reflected light, pull out SpecularLightProbe.
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10 tahun lalu |
Ben Houston
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ba207f089d
incorporate indirectReflectedLight into lightmap, envmap and oamap per @WestLangley.
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10 tahun lalu |
Mr.doob
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405097350a
WebGLGeometries: Delete index on geometry dispose. See #7389.
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10 tahun lalu |
Ben Houston
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05118ea6bb
further consolidation of different material BRDFs via the same lighting template.
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10 tahun lalu |
Mr.doob
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9fe07b8cba
ColladaLoader: Reverted 70e4206dbfcc89a05406f32157fb9ca2c4977db1. Fixes #7256 and #7385.
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10 tahun lalu |
Mr.doob
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768e220058
Updated builds.
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10 tahun lalu |
Mr.doob
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c657d1b199
Merge branch 'dev' of https://github.com/mrdoob/three.js into dev
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10 tahun lalu |
Mr.doob
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e2835d9a7c
WebGLRenderer: Sprite frustum culling. See #7371.
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10 tahun lalu |
Mr.doob
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ebf8b687ba
Merge pull request #7387 from ruofeidu/patch-2
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10 tahun lalu |
Ruofei Du
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d50f2a0ff0
MeshLambertMaterial warning fixed for teapot demo
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10 tahun lalu |
Ben Houston
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08fe989637
fix bug in physical material conversion to structs, add energy preservation option.
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10 tahun lalu |
Ben Houston
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95534e3cfe
refactor physical materials to use new BRDF+Light structs
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10 tahun lalu |
Ben Houston
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a101882d5b
minor bugs.
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10 tahun lalu |
Ben Houston
|
e40d3f7cfd
remove no longer used hemilight_fragment.glsl
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10 tahun lalu |
Ben Houston
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c290352133
simplify light factories.
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10 tahun lalu |
Ben Houston
|
8c8f538f30
restore erroneously removed modifications by @WestLangley.
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10 tahun lalu |
Ben Houston
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c45b7cf94d
shadowMask shouldn't be applied to indirect.
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10 tahun lalu |