Commit History

Auteur SHA1 Bericht Datum
  Mr.doob 50b4a74bcb Merge pull request #7497 from leitzler/leitzler-xhr-2 10 jaren geleden
  Mr.doob 62f0e8bcc5 Merge pull request #7496 from pathogen-/dev 10 jaren geleden
  Pontus Leitzler 302ac82621 Update XHRLoader.js 10 jaren geleden
  terry 41e314e7e5 Updated MeshPhongMaterial.html to include displacement properties 10 jaren geleden
  Mr.doob 77d8093651 Merge pull request #7492 from tschw/TrackballEvents 10 jaren geleden
  Ben Houston 9598f34439 update physica2 variations to emphasize the envmap diffuse 10 jaren geleden
  Ben Houston 47c18fc2be fix bug. 10 jaren geleden
  Ben Houston 1fa269150d add indirect diffuse lighting. 10 jaren geleden
  tschw dc540173bf TimelinerController: Allowed duration to be edited. 10 jaren geleden
  tschw 348c706a46 Keep TrackballControls from consuming all events. 10 jaren geleden
  Mr.doob 7939105783 Merge pull request #7414 from bhouston/cosine_envMap_lod 10 jaren geleden
  Mr.doob 0e632df696 Updated builds. 10 jaren geleden
  Mr.doob c91fb34dfd Editor: Better default position for HemisphereLight. 10 jaren geleden
  Mr.doob 3a37f701cb Added new variations example to list. 10 jaren geleden
  tschw 643afe015c TimelinerController: Fixed link to library repo. 10 jaren geleden
  tschw 051f79ee33 PropertyBinding: Fixed/added (typed) array support. 10 jaren geleden
  Mr.doob e5100eff73 Merge pull request #7419 from bhouston/reflectivity_through_specularColor 10 jaren geleden
  Mr.doob 3210cc8d2d ColladaLoader2: vertex colors support. 10 jaren geleden
  Ben Houston c6254939e1 add a physical2 variations to show effect of reflectivity. 10 jaren geleden
  Ben Houston 3fd2684b28 expand the range of dielectric Fresnel reflectivity to [0,0.08] per the Disney PBR paper. 10 jaren geleden
  Ben Houston d489707f4b dielectric Fresnel F0 (specularity) controlled via monochromatic reflectivity in both envMap and in direct lighting. 10 jaren geleden
  Ben Houston 6e3c2e88eb remove diffuse light probe for now. 10 jaren geleden
  Ben Houston 9db2e9012e Revert "convert webgl_loader_vtk into a roughness variation test." 10 jaren geleden
  Ben Houston 50655bdf2d use function for roughness to Blinn-Phong exponent with source. 10 jaren geleden
  Ben Houston 0eb176129f clean up code related to querying LOD. 10 jaren geleden
  Ben Houston 9a32595d57 add more "const" and "in" qualifiers to functions. 10 jaren geleden
  Ben Houston cf9700c1c2 only use direct LOD computation, remove attempt to use bias as it didn't work well. 10 jaren geleden
  Ben Houston 99988a08fe use textureCubeLodEXT when it is available for best results. 10 jaren geleden
  Ben Houston ecbe1f2820 convert webgl_loader_vtk into a roughness variation test. 10 jaren geleden
  Ben Houston 5bc0948f77 fix bug, textureQueryLodCUBE is in the range of [-1,1], thus multipled by only half envMapWidth. 10 jaren geleden