WestLangley
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f6e17b020f
Fix PointLight shadowmapping DistanceRGBA shader
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8 years ago |
WestLangley
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f573a55809
Proper shadows when clipIntersection is true
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8 years ago |
Mr.doob
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6cc82c7a50
Removed redundant matrixWorldInverse updates.
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8 years ago |
jaxry
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0bf0560ca3
WebGLShadowMap: fix directional shadow updating
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8 years ago |
jaxry
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f5c9a8abd3
WebGLShadowMap: fix spotlight shadow updating
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8 years ago |
jaxry
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1adc579644
WebGLShadowMap: fix order of matrix calculations
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8 years ago |
jaxry
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498b56627f
WebGLShadowMap: cleanup
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8 years ago |
Mr.doob
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81c155050d
WebGLShadowMap: Added a temporary warning for SkinnedMeshes with material.skinning set to false.
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8 years ago |
Mr.doob
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1791fe54cb
WebGLShadowMap: Removed more unused RectAreaLightShadow code.
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8 years ago |
Mr.doob
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d124fd4169
Removed currently unused RectAreaLightShadow.
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8 years ago |
Mr.doob
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3fa1df07e5
WebGLShadowMap: Added depthMaterial.skinning back.
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8 years ago |
Mr.doob
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1977a8014c
Revert: WebGLShadowMap: Removed skinning reference.
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8 years ago |
Mr.doob
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a6fcf5bb2c
Revert "Removed material.skinning references. See #10754."
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8 years ago |
takahiro
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0a24f91309
Merge branch 'dev' into FixSkinningShadow
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8 years ago |
Mr.doob
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dc7af39d2e
WebGLState: Removed setColor*/setDepth*/setStencil* methods.
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8 years ago |
Mr.doob
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69efd4fc18
Clean up.
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8 years ago |
Mr.doob
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6e7b64834d
Performance optimisations.
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8 years ago |
Takahiro
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42e26f906d
Remove material.skinning from WebGLShadowMap
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8 years ago |
Takahiro
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0d670cb500
Revert "WebGLShadowMap: Removed skinning reference. See #10754."
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8 years ago |
Mr.doob
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85b57674b6
WebGLShadowMap: Fixed PointLight shadow breakage.
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8 years ago |
Mr.doob
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6f5223951d
Deprecated MultiMaterial.
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8 years ago |
Mr.doob
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c3264669ed
WebGLShadowMap: Removed skinning reference. See #10754.
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8 years ago |
Mr.doob
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872b6061e6
Clean up.
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8 years ago |
Mr.doob
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0b3497f9a7
Removed material.skinning references. See #10754.
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8 years ago |
Mr.doob
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7119c4c084
Clean up.
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8 years ago |
Mr.doob
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6d2656766c
Merge branch 'dev' into renderTargetNames
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8 years ago |
Mr.doob
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8735cbab95
Reverted UniformUtils.clone() deprecation. See #10191.
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8 years ago |
Ben Houston
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636d2e5ddb
set render target names properly for all created render targets in ThreeJS.
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8 years ago |
aardgoose
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ed7a1a6441
renderer/webgl - removal of redundant () and simplify expressions. (#10038)
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8 years ago |
Samuel Sylvester
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346f38c566
Abelnation RectAreaLight with ltc approximation (#10041)
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8 years ago |