Commit History

Author SHA1 Message Date
  Mr.doob 905ab19acc Added morphTargets support to MeshNormalMaterial. Fixes #3200. 12 years ago
  alteredq a9fa5833e2 These materials comments changes somehow didn't get into previous commit. 13 years ago
  Mr.doob 6bdaf52ae9 Nickname consistency. 13 years ago
  Mr.doob 2c86fbbca5 Dumb material.clone() for the rest of the materials. 13 years ago
  Mr.doob 886a913020 Materials code clean up. 13 years ago
  Mr.doob 4845632e15 Refactored materials code. 13 years ago
  libra guest 4b962fa473 add material.clone 13 years ago
  Mr.doob cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 years ago
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 years ago
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 years ago
  Mr.doob f5e819fe14 Removed all the toString methods (saving 6kbytes) 15 years ago
  alteredq 2ecbe2dec2 A lot of bugfixing and refactoring. 15 years ago
  alteredq ad51a48fcd Added "depth_test" parameter to materials. 15 years ago
  Mr.doob bffdc03cf1 `*.material`→ `*.materials` 15 years ago
  Mr.doob 51f91fdd03 Removed alpha component from the Color class 15 years ago
  alteredq 3d3708919b Added support to "shading" materials parameter in WebGLRenderer. 15 years ago
  Mr.doob 4d209ac433 Implemented material blendings (THREE.NormalBlending, THREE.AdditiveBlending, THREE.SubtractiveBlending) in CanvasRenderer 15 years ago