alteredq
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f7d97caf1d
Merged with empaempa's branch.
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14 years ago |
alteredq
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de2dcdf5c0
Changed WebGLRenderTarget / FBO default color format to RGBA.
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14 years ago |
Mikael Emtinger
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3379648153
...forgot file.
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14 years ago |
Mikael Emtinger
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d87224face
Put back the pink square method to allow for partial screen border occlusion in opengl
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14 years ago |
Mikael Emtinger
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50b6745ad6
Added sorting to sprites and updated example.
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14 years ago |
Mikael Emtinger
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08127af611
Fixed blending bug with sprites. Added example.
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14 years ago |
Mikael Emtinger
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615f872023
Added sprite support. See Sprite.js for details. No support for custom shader at this point.
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14 years ago |
alteredq
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da0b612ce8
Synced with mrdoob's branch.
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14 years ago |
alteredq
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5fa19e8460
Fixed delays when loading multiple models.
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14 years ago |
Mr.doob
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94790f057e
extras/geometries
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14 years ago |
alteredq
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9226142a00
Merge branch 'master' of https://github.com/empaempa/three.js
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14 years ago |
Mikael Emtinger
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5ef9e04535
removed finish
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14 years ago |
alteredq
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51bcda74d4
Merge remote branch 'remotes/empaempa/master'
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14 years ago |
Mikael Emtinger
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2c8b6b35fe
Fixed bug in lens flare
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14 years ago |
alteredq
|
e0768d0605
Merged with empaempa's branch.
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14 years ago |
Mikael Emtinger
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f70aaed1d8
Merge branch 'master' of git://github.com/mrdoob/three.js
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14 years ago |
Mikael Emtinger
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c3ab2eb1e9
Rewrote lens flares to not use readPixels. There are different solutions based on availablity of vertex textures. If available, occlusion calculation is more exact and handles partial occlusion on screen edges. If not available, occlusion calculation is less exact (because it's made on each fragment so it has to be fast) and partial occlusion by screen edge is not possible (same reason).
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14 years ago |
alteredq
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f221b853b7
Refactoring and optimizations in collision system and examples.
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14 years ago |
alteredq
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1fd801719f
Added option to have flat shading for renderBufferImmediate.
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14 years ago |
alteredq
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5c943cab3e
Fixed broken MarchingCubes.
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14 years ago |
alteredq
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4470e0f619
Merged physics branch into master.
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14 years ago |
alteredq
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07294ccfaf
Merge remote branch 'remotes/drojdjou/master' into physics
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14 years ago |
alteredq
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65e3f92d55
Merged latest master branch into physics branch.
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14 years ago |
Bartek Drozdz
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0017fa4285
Removed comments from Collision classes
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14 years ago |
alteredq
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0209928118
Fixed reaction and trigger collisions examples.
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14 years ago |
alteredq
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693a36f509
Moved scene loader from SceneUtils into SceneLoader.
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14 years ago |
alteredq
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55a3d8290d
Changed hardcoded uv scale to uniform in lava shader example.
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14 years ago |
alteredq
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f7e3a80d70
Added edges computation to OBJ converter.
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14 years ago |
alteredq
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7915999bdd
Added edges to Blender exporter, JSONLoader and Geometry.
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14 years ago |
Bartek Drozdz
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9850695f38
Collisions system initial commit.
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14 years ago |