Commit History

Author SHA1 Message Date
  alteredq f7d97caf1d Merged with empaempa's branch. 14 years ago
  alteredq de2dcdf5c0 Changed WebGLRenderTarget / FBO default color format to RGBA. 14 years ago
  Mikael Emtinger 3379648153 ...forgot file. 14 years ago
  Mikael Emtinger d87224face Put back the pink square method to allow for partial screen border occlusion in opengl 14 years ago
  Mikael Emtinger 50b6745ad6 Added sorting to sprites and updated example. 14 years ago
  Mikael Emtinger 08127af611 Fixed blending bug with sprites. Added example. 14 years ago
  Mikael Emtinger 615f872023 Added sprite support. See Sprite.js for details. No support for custom shader at this point. 14 years ago
  alteredq da0b612ce8 Synced with mrdoob's branch. 14 years ago
  alteredq 5fa19e8460 Fixed delays when loading multiple models. 14 years ago
  Mr.doob 94790f057e extras/geometries 14 years ago
  alteredq 9226142a00 Merge branch 'master' of https://github.com/empaempa/three.js 14 years ago
  Mikael Emtinger 5ef9e04535 removed finish 14 years ago
  alteredq 51bcda74d4 Merge remote branch 'remotes/empaempa/master' 14 years ago
  Mikael Emtinger 2c8b6b35fe Fixed bug in lens flare 14 years ago
  alteredq e0768d0605 Merged with empaempa's branch. 14 years ago
  Mikael Emtinger f70aaed1d8 Merge branch 'master' of git://github.com/mrdoob/three.js 14 years ago
  Mikael Emtinger c3ab2eb1e9 Rewrote lens flares to not use readPixels. There are different solutions based on availablity of vertex textures. If available, occlusion calculation is more exact and handles partial occlusion on screen edges. If not available, occlusion calculation is less exact (because it's made on each fragment so it has to be fast) and partial occlusion by screen edge is not possible (same reason). 14 years ago
  alteredq f221b853b7 Refactoring and optimizations in collision system and examples. 14 years ago
  alteredq 1fd801719f Added option to have flat shading for renderBufferImmediate. 14 years ago
  alteredq 5c943cab3e Fixed broken MarchingCubes. 14 years ago
  alteredq 4470e0f619 Merged physics branch into master. 14 years ago
  alteredq 07294ccfaf Merge remote branch 'remotes/drojdjou/master' into physics 14 years ago
  alteredq 65e3f92d55 Merged latest master branch into physics branch. 14 years ago
  Bartek Drozdz 0017fa4285 Removed comments from Collision classes 14 years ago
  alteredq 0209928118 Fixed reaction and trigger collisions examples. 14 years ago
  alteredq 693a36f509 Moved scene loader from SceneUtils into SceneLoader. 14 years ago
  alteredq 55a3d8290d Changed hardcoded uv scale to uniform in lava shader example. 14 years ago
  alteredq f7e3a80d70 Added edges computation to OBJ converter. 14 years ago
  alteredq 7915999bdd Added edges to Blender exporter, JSONLoader and Geometry. 14 years ago
  Bartek Drozdz 9850695f38 Collisions system initial commit. 14 years ago