Commit History

Author SHA1 Message Date
  Marco Fugaro c870e1d1c0 Examples: remove third parameters from addEventListener calls 4 years ago
  Marco Fugaro 96eb4cef27 Remove third parameter from resize listener 4 years ago
  Mugen87 d936e24558 Exampels: Refactor usage of geometry generators. 4 years ago
  Mugen87 7dc14aa729 Examples: More clean up. 4 years ago
  Mugen87 44bcdb8026 Examples: Ensure HTTPS project links. 5 years ago
  Mugen87 e7ca3006b0 Math: Rename to MathUtils. 5 years ago
  Mr.doob f6dba25589 Examples: Added padding after script tag. 6 years ago
  Mr.doob 995aa9368b Examples: Bring namespace back. 6 years ago
  Mugen87 37fd5a9ca0 Exampels: More modules examples. 6 years ago
  Mr.doob 0f44080d79 Examples: Unified CSS. 6 years ago
  Lewy Blue 4894f4e444 Fix linter errors in examples WebGL A-L 6 years ago
  Mr.doob bde8a0540d Examples: Replaced relevant renderer.setClearColor() with scene.background. 8 years ago
  WestLangley 3e09c556e7 Examples: Remove sortObjects = false 8 years ago
  Mr.doob 334ab72b42 Fixed lgtm.com unsafe external link alerts. 8 years ago
  foijord fe841f757b revert example hacks 8 years ago
  foijord d27752f9b5 hacked interactive cubes example to show floating point issues with float32 matrices 8 years ago
  Mr.doob 173caa387a stats.js usage clean up 9 years ago
  WestLangley f70369a928 Examples: three.min.js -> three.js 9 years ago
  Mugen87 b5ddc513c7 New BoxBufferGeometry 9 years ago
  WestLangley bda2f09c86 Updating code to use Raycaster.setFromCamera() method 10 years ago
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. 10 years ago
  Mr.doob dbb4fc608d Minor tweak to interactive cubes examples. 10 years ago
  Mr.doob 61b7c68a03 Updated examples using Projector.(un)projectVector. 10 years ago
  Mr.doob 9989f380fd Renamed all CubeGeometry instances. 11 years ago
  Mr.doob 4fc7543431 Fixed examples that relied on transparent background. 11 years ago
  Mr.doob 2974eaa0f8 Examples improvements. 12 years ago
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 years ago
  Ben Houston 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 12 years ago
  Ben Houston 70a5576061 Rename variable ray -> raycaster in examples to reflect class name change. 12 years ago
  Ben Houston e6f509baf6 rename Ray -> Raycaster, Ray3 -> Ray per @mrdoob (see #2729) 12 years ago