aardgoose
|
b38ef166c7
WebGPURenderer: support using 3d textures in shaders with texture3d() and add VolumeNodeMaterial() and examples. (#28418)
|
1 year ago |
sunag
|
66f7aa8137
Node: Rename `.setReference()` -> `.updateReference()` and use reference in `renderMap`/`frameMap` (#28010)
|
1 year ago |
sunag
|
319e3144cd
WebGPURenderer: Better skinning performance (#27753)
|
1 year ago |
sunag
|
3ebe3ddd50
MorphNode: Fix loop performance (#27707)
|
1 year ago |
sunag
|
86328907bc
WebGPURenderer: Morph Textures (#27207)
|
1 year ago |
Levi Pesin
|
2d1695ed65
Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846)
|
1 year ago |
sunag
|
2ccc5bc90f
Nodes: Rename `construct()` to `setup()` (#26840)
|
1 year ago |
sunag
|
366e25eba1
Reuse NodeBuilder (#26729)
|
1 year ago |
sunag
|
72af345251
WebGPURenderer: Added DynamicDrawUsage and revisions (#26057)
|
2 years ago |
Levi Pesin
|
71c70a81b0
Nodes: Rework ShaderNodeElements and make some other refactorings (#25498)
|
2 years ago |
sunag
|
00d426a280
Nodes: Fix texture reference (#25259)
|
2 years ago |
sunag
|
ee75e22c4b
Nodes: Static STRING style (#24807)
|
2 years ago |
LeviPesin
|
6e37b45ab0
Split InputNode into ConstNode and UniformNode (#23663)
|
3 years ago |
sunag
|
82c81329ed
move new nodematerial system to ./jsm/nodes/ (#23560)
|
3 years ago |