Commit History

Author SHA1 Message Date
  aardgoose b38ef166c7 WebGPURenderer: support using 3d textures in shaders with texture3d() and add VolumeNodeMaterial() and examples. (#28418) 1 year ago
  sunag 66f7aa8137 Node: Rename `.setReference()` -> `.updateReference()` and use reference in `renderMap`/`frameMap` (#28010) 1 year ago
  sunag 319e3144cd WebGPURenderer: Better skinning performance (#27753) 1 year ago
  sunag 3ebe3ddd50 MorphNode: Fix loop performance (#27707) 1 year ago
  sunag 86328907bc WebGPURenderer: Morph Textures (#27207) 1 year ago
  Levi Pesin 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 year ago
  sunag 2ccc5bc90f Nodes: Rename `construct()` to `setup()` (#26840) 1 year ago
  sunag 366e25eba1 Reuse NodeBuilder (#26729) 1 year ago
  sunag 72af345251 WebGPURenderer: Added DynamicDrawUsage and revisions (#26057) 2 years ago
  Levi Pesin 71c70a81b0 Nodes: Rework ShaderNodeElements and make some other refactorings (#25498) 2 years ago
  sunag 00d426a280 Nodes: Fix texture reference (#25259) 2 years ago
  sunag ee75e22c4b Nodes: Static STRING style (#24807) 2 years ago
  LeviPesin 6e37b45ab0 Split InputNode into ConstNode and UniformNode (#23663) 3 years ago
  sunag 82c81329ed move new nodematerial system to ./jsm/nodes/ (#23560) 3 years ago