Commit History

Autor SHA1 Mensaxe Data
  Lewy Blue 4894f4e444 Fix linter errors in examples WebGL A-L %!s(int64=6) %!d(string=hai) anos
  Mugen87 bcd0e3681d Examples: Clean up %!s(int64=7) %!d(string=hai) anos
  Mr.doob 67f9ae2736 SVGLoader: Basic fill color support. %!s(int64=7) %!d(string=hai) anos
  Mr.doob 9abe03482b Optimised webgl_interactive_draggablecubes example. %!s(int64=7) %!d(string=hai) anos
  Mr.doob bde8a0540d Examples: Replaced relevant renderer.setClearColor() with scene.background. %!s(int64=8) %!d(string=hai) anos
  WestLangley 3e09c556e7 Examples: Remove sortObjects = false %!s(int64=8) %!d(string=hai) anos
  Mr.doob 334ab72b42 Fixed lgtm.com unsafe external link alerts. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 7b529ccc32 DragControls: Refactoring and API changes. %!s(int64=8) %!d(string=hai) anos
  Mr.doob c0f8fb8266 Updated examples that use DragControls. %!s(int64=8) %!d(string=hai) anos
  Akiyah 0c4f61f7e1 use DragControls %!s(int64=8) %!d(string=hai) anos
  Nicolas Rannou 7ff4c74c81 improve draggable cubes example %!s(int64=9) %!d(string=hai) anos
  Mr.doob 173caa387a stats.js usage clean up %!s(int64=9) %!d(string=hai) anos
  Mr.doob ebf272066c Fixed examples that relied in custom LightShadows. See #7690. %!s(int64=9) %!d(string=hai) anos
  WestLangley f70369a928 Examples: three.min.js -> three.js %!s(int64=9) %!d(string=hai) anos
  Mugen87 63cfba0cf9 Examples: Cleanup %!s(int64=9) %!d(string=hai) anos
  Mr.doob 2a91fef346 shadowDarkness clean up. %!s(int64=9) %!d(string=hai) anos
  dubejf 83f774cd2b Use Raycaster.setFromCamera() method %!s(int64=10) %!d(string=hai) anos
  Mr.doob c062737cc5 Fixed examples that relied on raycasting invisible objects. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 66d3eb0d36 Updated shadowMap calls. %!s(int64=10) %!d(string=hai) anos
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 %!s(int64=10) %!d(string=hai) anos
  WestLangley bda2f09c86 Updating code to use Raycaster.setFromCamera() method %!s(int64=10) %!d(string=hai) anos
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. %!s(int64=10) %!d(string=hai) anos
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 61b7c68a03 Updated examples using Projector.(un)projectVector. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 9989f380fd Renamed all CubeGeometry instances. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 4fc7543431 Fixed examples that relied on transparent background. %!s(int64=11) %!d(string=hai) anos
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. %!s(int64=12) %!d(string=hai) anos
  Ben Houston 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. %!s(int64=12) %!d(string=hai) anos
  alteredq 7af978c4af Merged @MiiBond's shadow map bilinear filtering. %!s(int64=12) %!d(string=hai) anos
  Ben Houston 70a5576061 Rename variable ray -> raycaster in examples to reflect class name change. %!s(int64=12) %!d(string=hai) anos