История коммитов

Автор SHA1 Сообщение Дата
  Mr.doob 77af9c0cde Implemented @jeromeetienne's webgl voxelpainter changes. 14 лет назад
  Justin Sermeno 6e6f2453a1 change voxelpainter to use THREE.CombinedCamera 14 лет назад
  Justin Sermeno e645a562b0 update voxelpainter to use projector pickingRay() 14 лет назад
  Mr.doob f357225c2d Merging dev branch. 14 лет назад
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. 14 лет назад
  alteredq 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 14 лет назад
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 лет назад
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 лет назад
  Mr.doob dd52560369 Some basic performance optimisations on voxel examples. Bottleneck is still Ray caster anyway :/ 14 лет назад
  Mr.doob 4590683d4b WebGLRenderer stops rendering objects when removed from the scene. 14 лет назад
  Mr.doob 33610b4a11 Adapted Projector and CanvasRended to use camera.matrixWorldInverse. 14 лет назад
  Mr.doob fef3c084b1 Changed build setup: 14 лет назад
  Mr.doob 9297fb975e All examples now use RequestAnimationFrame.js (pheww!) 14 лет назад
  Mr.doob 4912f59cc6 Compiled new build. 14 лет назад