Historique des commits

Auteur SHA1 Message Date
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes il y a 9 ans
  Mugen87 6be2805446 Revert "#7952 New Stencil Buffer Management" il y a 9 ans
  Mugen87 644d6a21d7 #7952 New Stencil Buffer Management il y a 9 ans
  SUNAG cb90824286 add implicit declaration il y a 9 ans
  gero3 923256459e fixed files to codestyle il y a 10 ans
  Nicolas Raynaud b1673f3716 transmit GLSL "defines" in ShaderPass il y a 10 ans
  Mr.doob 68269fb45e Examples clean up. il y a 11 ans
  wereHamster 2a5c54115b Make EffectComposer plugins use their own camera/scene/quad il y a 12 ans
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. il y a 13 ans
  Mr.doob 7a9ac49a97 Minor formatting tweaks. il y a 13 ans
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. il y a 13 ans
  alteredq 9e39966076 Added ability to disable render passes to EffectComposer. Added simple blend shader to ShaderExtras. il y a 14 ans
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial il y a 14 ans
  alteredq 78521fad95 Added renderer.getClearAlpha. Extended RenderPass to be able to use custom alpha clear. Fixed UVs in UTF8Loader. il y a 14 ans
  alteredq d228fb0c4a Added physically based specular term to skin shader. il y a 14 ans
  alteredq 20fae814e7 Refactored postprocessing to use double buffering. il y a 14 ans
  alteredq 10e12a8305 Added generic ShaderPass. Removed SepiaPass, ScreenPass, VignettePass. Added bleachbypass shader. Simplified multi-composer pipeline in postprocessing example. il y a 14 ans