Mr.doob
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1b1fb7affe
* Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating
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14 years ago |
alteredq
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79ab4bf2e6
Merged with mrdoob's branch. Got WebGLRenderer working again :)
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14 years ago |
alteredq
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b6904f3d72
Added Blinn-Phong material for WebGLRenderer.
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14 years ago |
Mr.doob
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71f96a5f1b
Merge remote branch 'alteredq/master'
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14 years ago |
alteredq
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5d7e32a3af
Changed camera matrix update in WebGLRenderer to happen just once per frame, no need to do it with every object.
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14 years ago |
Mr.doob
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7464f5ff97
* MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default.
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14 years ago |
alteredq
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87e0d754bd
Premultiplied alpha in WebGLRenderer for MeshColorFillMaterial and MeshColorStrokeMaterial (to get closer to CanvasRenderer look).
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14 years ago |
alteredq
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277d117b3d
Refactored multimaterials to also work with non-textured models composed from multiple material groups.
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14 years ago |
alteredq
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3db0c8777d
Fixed broken normals in Blender 2.54 exporter.
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14 years ago |
alteredq
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9bf3db34d3
Updated WebGLRenderer to use light intensity.
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15 years ago |
alteredq
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a0e3f4068f
Changed exported JS class name in OBJ converter to use the same convention as Blender exporter (use exact case of JS filename, no capitalization).
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15 years ago |
alteredq
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4a7082165a
Synced with mrdoob's branch.
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15 years ago |
alteredq
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1de8e6fd2a
Disabled point light, now that it works also in WebGL, not to have red people :).
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15 years ago |
alteredq
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2f1bf335c6
Forgot to build single file libraries and bump up version number.
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15 years ago |
alteredq
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ca261ddca5
Added point light / fixed directional light in WebGLRenderer / added light test example.
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15 years ago |
alteredq
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fdb1ee5ff2
Added inversion of 3x3 rotation submatrix.
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15 years ago |
Mr.doob
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369a8661dc
* WebGLRenderer: update camera and object matrices if autoUpdateMatrix == true
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15 years ago |
Mr.doob
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836f1b878f
* CanvasRenderer light per particle and lines
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15 years ago |
Mr.doob
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bd2dc37e50
(alteredq fix)
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15 years ago |
alteredq
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8a8dd0d9cb
Changed mesh JS class name generator in Blender exporter to use cross-platform path parsing.
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15 years ago |
alteredq
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31644e179b
Added link to OBJ converter script at GitHub to JS template.
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15 years ago |
alteredq
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47a4c91ebc
Merge remote branch 'remotes/upstream/master'
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15 years ago |
alteredq
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69d93317c8
Forgot to build single file libraries.
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15 years ago |
alteredq
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ecae266e8a
Added mesh stroke materials (wireframe) to WebGLRenderer.
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15 years ago |
Mr.doob
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4da30fb353
* Blender 2.54 exporter: Added computeNormal and computeCentroids logic.
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15 years ago |
Mr.doob
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b61e4a453f
* Added AUTHORS file
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15 years ago |
Mr.doob
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cb76523b31
* Added Blender 2.54 exporter. (Crossing fingers so they don't change the scripting system again...)
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15 years ago |
alteredq
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ce000d482f
Merged remote branch 'upstream/master' (original mrdoob's version)
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15 years ago |
alteredq
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dde831bf6f
Extended CanvasRenderer to be able to handle decals (MeshBitmapUVMappingMaterials as secondary materials).
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15 years ago |
alteredq
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36dc7212f8
Made Sphere mesh smoothing optional.
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15 years ago |