Commit History

Author SHA1 Message Date
  Mr.doob 1b1fb7affe * Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating 14 years ago
  alteredq 79ab4bf2e6 Merged with mrdoob's branch. Got WebGLRenderer working again :) 14 years ago
  alteredq b6904f3d72 Added Blinn-Phong material for WebGLRenderer. 14 years ago
  Mr.doob 71f96a5f1b Merge remote branch 'alteredq/master' 14 years ago
  alteredq 5d7e32a3af Changed camera matrix update in WebGLRenderer to happen just once per frame, no need to do it with every object. 14 years ago
  Mr.doob 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 14 years ago
  alteredq 87e0d754bd Premultiplied alpha in WebGLRenderer for MeshColorFillMaterial and MeshColorStrokeMaterial (to get closer to CanvasRenderer look). 14 years ago
  alteredq 277d117b3d Refactored multimaterials to also work with non-textured models composed from multiple material groups. 14 years ago
  alteredq 3db0c8777d Fixed broken normals in Blender 2.54 exporter. 14 years ago
  alteredq 9bf3db34d3 Updated WebGLRenderer to use light intensity. 15 years ago
  alteredq a0e3f4068f Changed exported JS class name in OBJ converter to use the same convention as Blender exporter (use exact case of JS filename, no capitalization). 15 years ago
  alteredq 4a7082165a Synced with mrdoob's branch. 15 years ago
  alteredq 1de8e6fd2a Disabled point light, now that it works also in WebGL, not to have red people :). 15 years ago
  alteredq 2f1bf335c6 Forgot to build single file libraries and bump up version number. 15 years ago
  alteredq ca261ddca5 Added point light / fixed directional light in WebGLRenderer / added light test example. 15 years ago
  alteredq fdb1ee5ff2 Added inversion of 3x3 rotation submatrix. 15 years ago
  Mr.doob 369a8661dc * WebGLRenderer: update camera and object matrices if autoUpdateMatrix == true 15 years ago
  Mr.doob 836f1b878f * CanvasRenderer light per particle and lines 15 years ago
  Mr.doob bd2dc37e50 (alteredq fix) 15 years ago
  alteredq 8a8dd0d9cb Changed mesh JS class name generator in Blender exporter to use cross-platform path parsing. 15 years ago
  alteredq 31644e179b Added link to OBJ converter script at GitHub to JS template. 15 years ago
  alteredq 47a4c91ebc Merge remote branch 'remotes/upstream/master' 15 years ago
  alteredq 69d93317c8 Forgot to build single file libraries. 15 years ago
  alteredq ecae266e8a Added mesh stroke materials (wireframe) to WebGLRenderer. 15 years ago
  Mr.doob 4da30fb353 * Blender 2.54 exporter: Added computeNormal and computeCentroids logic. 15 years ago
  Mr.doob b61e4a453f * Added AUTHORS file 15 years ago
  Mr.doob cb76523b31 * Added Blender 2.54 exporter. (Crossing fingers so they don't change the scripting system again...) 15 years ago
  alteredq ce000d482f Merged remote branch 'upstream/master' (original mrdoob's version) 15 years ago
  alteredq dde831bf6f Extended CanvasRenderer to be able to handle decals (MeshBitmapUVMappingMaterials as secondary materials). 15 years ago
  alteredq 36dc7212f8 Made Sphere mesh smoothing optional. 15 years ago