Commit History

Author SHA1 Message Date
  alteredq ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 years ago
  alteredq 91b9539e02 Synced with mrdoob's branch. 14 years ago
  alteredq 255c042b1e Added clear color parameter to WebGLRenderer constructor, also added setClearColor API call. 14 years ago
  Mr.doob e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. 14 years ago
  Mr.doob 02f81a26f4 Merging with alteredq's branch. 14 years ago
  Mr.doob 584a8440fd Merging with alteredq's branch. 14 years ago
  alteredq fbd12838b1 Added refractive mapping and mixing combination mode for the environment map and the underlying material. 14 years ago
  alteredq 3ee99dc4c5 Added cube mapping to WebGLRenderer. Also added cube map example. Finally ;) 14 years ago
  alteredq 59280c0cbb Fixed performance issue in WebGL version of materials test. We are back at 60 fps ;) 14 years ago
  alteredq 5535f71130 Added checks for nonexisting face materials if MeshFaceMaterial is used. 14 years ago