Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 44a8652c37 REVISION ++ %!s(int64=14) %!d(string=hai) anos
  alteredq 8062c3bf31 Added HSV -> RGB color conversion to Color. %!s(int64=14) %!d(string=hai) anos
  Mr.doob e457b4f8ae Added drawCalls property to WebGLRenderer::data object. %!s(int64=14) %!d(string=hai) anos
  alteredq 4637b69d58 Synced with mrdoob's branch. %!s(int64=14) %!d(string=hai) anos
  Mr.doob c1ce040781 Updated Projector's Particle handling (it wasn't using hierarchy). %!s(int64=14) %!d(string=hai) anos
  Mr.doob 0a11daf348 Updated builds. Fixed Trident. %!s(int64=14) %!d(string=hai) anos
  alteredq c0e232d019 Updated builds. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 61553c5710 Commented console.log. %!s(int64=14) %!d(string=hai) anos
  alteredq aac5b6117b Refactored SceneLoader. %!s(int64=14) %!d(string=hai) anos
  alteredq 67147df926 Fixed bug in RollCamera and FlyCamera. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 86c8dbf92b Updating builds. %!s(int64=14) %!d(string=hai) anos
  alteredq cb3f2fff7d Fleshed out RollCamera: refactored code out of example, add more keyboard controls, API and made it framerate independent. %!s(int64=14) %!d(string=hai) anos
  Mr.doob ce2d6603cb Updated builds. You know, just in case... %!s(int64=14) %!d(string=hai) anos
  alteredq 691a5ea3ed Added handling of shadow geometry to scene loader. Made default light and camera option to Blender scene exporter. Made shadow geometry invisible in exported scene. %!s(int64=14) %!d(string=hai) anos
  Mr.doob c146a02610 Updated builds. %!s(int64=14) %!d(string=hai) anos
  alteredq 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 92d702d95d Added `data` object ( vertices, faces ) to Canvas/SVG/WebGLRenderer to get some render counts from the last render call. %!s(int64=14) %!d(string=hai) anos
  alteredq af3582c9d1 Merge branch 'master' of http://github.com/mrdoob/three.js %!s(int64=14) %!d(string=hai) anos
  alteredq 99ac869b24 Added forgotten return to Quaternion.multiply %!s(int64=14) %!d(string=hai) anos
  Mr.doob e0e05f2962 Fixed Objec3D::lookAt %!s(int64=14) %!d(string=hai) anos
  Mr.doob df54e729c9 Updated builds. %!s(int64=14) %!d(string=hai) anos
  alteredq b72177929e Fixes in handling of camera updates. Added few methods to Quaternion API. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 7361be39df WebGLRenderer: Sprites can now be removed from the Scene (thx jetienne) %!s(int64=14) %!d(string=hai) anos
  alteredq bdbf1f78c5 Synced with mrdoob's branch. %!s(int64=14) %!d(string=hai) anos
  alteredq 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 3bc9f48c2f src/animation ⟶ src/extras/animation %!s(int64=14) %!d(string=hai) anos
  alteredq a318d87522 Added forgotten THREE namespace to SceneUtils.traverseHierarchy %!s(int64=14) %!d(string=hai) anos
  Mr.doob 6a857400bc REVISION ++ %!s(int64=14) %!d(string=hai) anos
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) %!s(int64=14) %!d(string=hai) anos
  Mr.doob d1ae3fb45b Updated builds. All seems to be good again. %!s(int64=14) %!d(string=hai) anos