Commit History

Author SHA1 Message Date
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. 14 years ago
  alteredq 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 14 years ago
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 years ago
  Mr.doob dd52560369 Some basic performance optimisations on voxel examples. Bottleneck is still Ray caster anyway :/ 14 years ago
  Mr.doob 4590683d4b WebGLRenderer stops rendering objects when removed from the scene. 14 years ago
  Mr.doob 33610b4a11 Adapted Projector and CanvasRended to use camera.matrixWorldInverse. 14 years ago
  Mr.doob fef3c084b1 Changed build setup: 14 years ago
  Mr.doob 9297fb975e All examples now use RequestAnimationFrame.js (pheww!) 14 years ago
  Mr.doob 4912f59cc6 Compiled new build. 14 years ago