História revízii

Autor SHA1 Správa Dátum
  Mikael Emtinger 7b07f34b7d merged with mrdoob. fixed so depthMask is correctly restored after stencil and lensflares. removed all enable/disable _gl.BLEND as it's always on. 14 rokov pred
  alteredq f51a53bd23 Synced with mrdoob's branch. 14 rokov pred
  alteredq ccc566463e Replaced QuakeCamera's dragToLook parameter with activeLook parameter. 14 rokov pred
  Mr.doob 8b63842305 CanvasRenderer: Hocked materials linecap/linejoin/wireframeLinecap/wireframeLinejoin with context.linecap/linejoin. Made it 'round','round' by default again. 14 rokov pred
  Mr.doob 01d60217cc Updated builds. 14 rokov pred
  Mikael Emtinger 3536f3f2f5 Merged with MrDoob 14 rokov pred
  Mikael Emtinger ac6f422a6f Added LensFlares. Note that a new blending mode has been added. Added an (quite ugly example). NOTE: this doesn't seem to work on Chrome+Mac+NVIDIA unless you turn off antialias (which I've done in the example). 14 rokov pred
  Mr.doob 3960e5c8ef Camera was hitting infinite loop when useTarget = true. Hopefully this fixes it.(Thx bai) 14 rokov pred
  Mr.doob 532929d510 WebGLRenderer: Added distance (falloff) to PointLight. 14 rokov pred
  alteredq fd145f038e Reverted accidental reverting of mrdoob's changes. 14 rokov pred
  alteredq dc8c98db5f Put some shader attributes behind #ifdef in buildProgram. 14 rokov pred
  Mr.doob 5c684f93d8 Updated builds. 14 rokov pred
  alteredq 33e5a9bfe0 Added very basic Three.js Blender importer. 14 rokov pred
  Mr.doob d6949ea2ce NormalBlending is now 1:1 with Blender :_) 14 rokov pred
  Mr.doob 59443e5725 WebGLRenderer: Some clean up of blending modes. 14 rokov pred
  alteredq 8abdf466ce Synced with mrdoob's branch. 14 rokov pred
  Mr.doob a3e29e5beb I think BillboardBlending is how NormalBlending is supposed to be. 14 rokov pred
  alteredq 4f80bbf808 Merged with mrdoob's branch. 14 rokov pred
  alteredq 0496571235 Updated model loader, scene loader and scene format. 14 rokov pred
  Mr.doob 0f3093373d If I'm not mistaken that would have affected other Loaders. 14 rokov pred
  Mr.doob af993ea379 Added onLoadStart, onLoadProgress and onLoadComplete methods to Loader. 14 rokov pred
  Mr.doob bd2d39ac6b Fixed broken examples. 14 rokov pred
  Mikael Emtinger a25155bde6 Change blending method on shadow polygons. Updated example to use Lambert material and only one shadow casting directional light. 14 rokov pred
  Mikael Emtinger 95e92d9026 Stencil shadows added 14 rokov pred
  Mr.doob feb60d1fa0 Updated builds. 14 rokov pred
  Mr.doob 48a9714eed Also removed Blender 2.49 exporter for the time being. 14 rokov pred
  Mr.doob 0dc51e5687 Added copy method to THREE.Color. 14 rokov pred
  Mr.doob ae80b2b894 REVISION ++ 14 rokov pred
  alteredq 673ff47199 Blender exporter now exports proper per-face-vertex vertex colors. 14 rokov pred
  Mr.doob cfbaaa4f68 CanvasRenderer: Properly rendering Face4 with SmoothShading now :') 14 rokov pred