Commit History

Author SHA1 Message Date
  alteredq ca05c86fc5 Removed surprising bottleneck in WebGLRenderer. 14 years ago
  alteredq 743363b5b5 Updated video and dynamic particles examples to use new postprocessing system. 14 years ago
  alteredq 797530e4f7 Moved 2d filter shaders from ShaderUtils to ShaderExtras. 14 years ago
  alteredq 495de75ff2 Added OrthoCamera. 14 years ago
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. 14 years ago
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
  Mr.doob e8847848ad Merging with alteredq's branch. 14 years ago
  alteredq 5a684c29ea Fixed broken video texture example. 14 years ago
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 years ago
  alteredq 49872b2afd Disabled antialias for examples that use full-screen postprocessing. 14 years ago
  Mr.doob 5abbcec449 That trickery isn't needed anymore. 14 years ago
  alteredq 3b6b3dc578 Made more examples working. 14 years ago
  alteredq 4c59647907 Added FileAPI to Detector. 14 years ago
  alteredq c61f89ba14 Brought back bloom. 14 years ago
  alteredq 2294094adf Cleaned up a bit WebGLRenderer. 14 years ago
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 14 years ago
  Mr.doob 45ec0f329b Reverted Camera::FOV,zNear,zFar to Camera::fov,near,far. 14 years ago
  alteredq cff95a119c Textures are now updateable. 14 years ago