alteredq
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ca05c86fc5
Removed surprising bottleneck in WebGLRenderer.
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14 years ago |
alteredq
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743363b5b5
Updated video and dynamic particles examples to use new postprocessing system.
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14 years ago |
alteredq
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797530e4f7
Moved 2d filter shaders from ShaderUtils to ShaderExtras.
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14 years ago |
alteredq
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495de75ff2
Added OrthoCamera.
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14 years ago |
Mr.doob
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bfdb10a85a
Updated all examples so they use the renamed geometry classes.
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14 years ago |
Mr.doob
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
Mr.doob
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e8847848ad
Merging with alteredq's branch.
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14 years ago |
alteredq
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5a684c29ea
Fixed broken video texture example.
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14 years ago |
Mr.doob
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8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
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14 years ago |
alteredq
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49872b2afd
Disabled antialias for examples that use full-screen postprocessing.
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14 years ago |
Mr.doob
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5abbcec449
That trickery isn't needed anymore.
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14 years ago |
alteredq
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3b6b3dc578
Made more examples working.
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14 years ago |
alteredq
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4c59647907
Added FileAPI to Detector.
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14 years ago |
alteredq
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c61f89ba14
Brought back bloom.
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14 years ago |
alteredq
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2294094adf
Cleaned up a bit WebGLRenderer.
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14 years ago |
alteredq
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cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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14 years ago |
Mr.doob
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45ec0f329b
Reverted Camera::FOV,zNear,zFar to Camera::fov,near,far.
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14 years ago |
alteredq
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cff95a119c
Textures are now updateable.
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14 years ago |