Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 036caa64ee CanvasRenderer now (properly) handles textured triangles with determinant to 0 %!s(int64=14) %!d(string=hai) anos
  Mr.doob ec00f298be CanvasRenderer and SVGRenderer using single-material system. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 1e5fc98582 Reworking Scene Graph setup. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 309c484321 Updated some examples to the new camera setup. %!s(int64=14) %!d(string=hai) anos
  Mr.doob ad31ff1214 Fixed the rest of the examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 99713c72ae Fixed some more examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 19d8261174 More examples clean up. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 71c2df1649 Updated HTML of some examples. %!s(int64=14) %!d(string=hai) anos
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial %!s(int64=14) %!d(string=hai) anos
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 7c7d4428f2 Moved `src/materials/Mappings.js` inside `src/materials/Texture.js` %!s(int64=14) %!d(string=hai) anos
  Mr.doob 0b910d7c31 * Simplified THREE.Color. %!s(int64=14) %!d(string=hai) anos
  alteredq 5859ac66a6 Updated stale individual JS file includes in examples that don't use build libs. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
  Chris Killpack 2c502ae5db Switched examples over to FPCamera. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) %!s(int64=14) %!d(string=hai) anos
  Mr.doob b7ec7b175e Projector: Fixed crash when Face4 had vertex normals. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 5a0a200ce4 RenderableFace4 is back (thus 2x speed boost on all examples using quads). %!s(int64=14) %!d(string=hai) anos
  Mr.doob f35e8092c6 More uvs fixes. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 999a87358b Some more clean up in Projector and CanvasRenderer. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 6514f67c12 Adapting Projector to new internal changes. Quite broken but getting there. %!s(int64=14) %!d(string=hai) anos
  alteredq 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. %!s(int64=14) %!d(string=hai) anos
  alteredq 1c466f26e7 Moved QuakeCamera and PathCamera into extras/cameras. %!s(int64=14) %!d(string=hai) anos
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 7480fb69cd Updated README examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob c7aa2ab3d1 Object3D::localMatrix ⟶ Object3D::matrix %!s(int64=14) %!d(string=hai) anos
  Mr.doob e7e47b1f88 More reformating and clean up. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 033a372c70 Fixed Matrix4::scale %!s(int64=14) %!d(string=hai) anos
  Mr.doob 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js %!s(int64=14) %!d(string=hai) anos